King arthur, Chapter 3, Special keys & features – Excalibur electronic 915-W User Manual

Page 7

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13

ENGLISH

12

ENGLISH

3.1

Starting a new game

If you want to start a new

game, simply push the

NEW

GAME

button when it’s not King

Arthur’s move. King Arthur

will sound the “charge” for a

new game.

3.2

Playing the Black pieces

from the start of a game

Since White always moves

first, you’ll want to practice

playing Black as well as White.

To play the Black pieces, start a

new game by pushing the

NEW

GAME

button. Then press the

MOVE

button. King Arthur will

now automatically make the

first move. You’ll see that the

LCD shows Black at the bot-

tom. If you’re using the playing

board with the three dimension-

al pieces, set the Black pieces

up at your end—close to the

LCD.

Of course, the labels on the

squares can’t change. So when

playing White, if King Arthur

wants to play what normally

would be “E2-E4” for White,

he’ll do this by communicating

“E7-E5,” which accurately cor-

responds to your board.

Make all moves and choose

all options in the normal fash-

ion.

3.3

Switching sides

during a game

After the first move, whenev-

er it’s your move you can switch

sides, taking over King Arthur’s

game and color and giving him

yours, by pushing the

MOVE

but-

ton. The pieces will remain as

they are, meaning you will be

playing from the top of the

board. You can switch sides

back and forth as often as you

like.

3.4

Adjusting

the display contrast

To compensate for differences

in lighting and battery strength,

press the

/

CONTRAST

key

repeatedly to adjust the display

contrast to one of sixteen set-

tings. The first setting begins at

level 5.

3.5

Playing without the

physical pieces

You can play without the

three-dimensional pieces, view-

ing only the display. Press the

OPTION

key until the display

shows “TOUCH.” Then press

the > key. “ON” will be dis-

played. Now when you play, the

display will show you King

Arthur’s move, signaling the

TO

and

FROM

squares several times

to make it clear, but you will not

have to register his move. In

this mode, the large playing

board acts as a touch screen so

that you can input your moves

by pressing

TO

and

FROM

squares with your finger.

3.6

Change your mind?

Take your move back!

If you’ve made a move and

then changed your mind, simply

press the

TAKEBACK

key. In fact,

by repeatedly pressing the

TAKEBACK

key, you can take

back a whole series of moves.

For each move you wish to take

back, the display will show the

TO

and

FROM

squares necessary

to move the piece back to its

previous square. You must fol-

low the standard procedure of

pushing on each of these

squares (when a move was a

capture, King Arthur will then

signal the capture square, and

the LCD will display the proper

piece to restore) to get each

piece back in its previous posi-

tion.

If you change your mind back

KING ARTHUR

CHAPTER 3:

SPECIAL KEYS

& FEATURES

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