7 using prog key – Furuno GP-3500 User Manual

Page 22

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1. BASIC OPERATION

1-12

Note: The MOB mark can be deleted as follows.

c

Press the [CURSOR ON/OFF] key to show the cursor.

d

Operate the trackball to place the cursor on the MOB mark.

e

Press the [CLEAR] key.

The following message will appear is on the screen:

WAYPOINT NAME XXXXXX

WILL BE DELETED.

ARE YOU SURE?

YES … PRESS KNOB

NO … PRESS CLEAR KEY

Confirmation message

f

Press the [ENTER] knob.

Then, the waypoint entered at step 1 on the previous page is erased.

g

Operate the trackball to place the cursor on the MOB mark.

h

Press the [CLEAR] key.

A new message will appear on the screen:

WAYPOINT NAME (MOB)

WILL BE DELETED.

ARE YOU SURE?

YES … PRESS KNOB

NO … PRESS CLEAR KEY

When MOB is not set as destination

THIS WAYPOINT (MOB)

IS USED FOR NAVIGATION.

ILL IT BE DELETED?

YES … PRESS KNOB

NO … PRESS CLEAR KEY

When MOB is set as destination

Confirmation message

i

Press the [ENTER] knob to erase the MOB mark.

1.7 Using

PROG

Key

The [PROG 1] through [PROG 4] keys provide for instant display of a
user-programmed options window (screen). Note that, the function for [VRM] key
can also be. The default program of the [PROG] keys are as shown in the table
below.

Key Functions

PROG 1

Displays the WAYPOINT LIST.

PROG 2

Displays DELETE SHIP’S TRACKS window.

PROG 3

Each press changes the line style.

PROG 4

Reset the trip distance to zero.


Note 1: To program plotter functions to the [PROG] keys or [VRM] keys, see

paragraph 9.5.1.


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