Accel fx, S-bend, Laser beam – Boss Audio Systems Boss CDSM AMP EFFECTS PROCESSOR GT-100 User Manual

Page 24: Ring mod, Twist, Warp, Feedbacker, S-bend laser beam ring mod twist warp feedbacker, Effect

Advertising
background image

EFFECT

24

ACCEL FX

This allows for the use of six different types of Accel effects, which modify

the sound over time when you depress the [ACCEL/CTL] pedal .

Parameter

Value

Explanation

TYPE

S-BEND

Applies intense bending .

LASER BEAM

Produces a laser beam-like sound .

RING MOD .

Produces a metallic sound, creating the

impression that the sound is being focused .

TWIST

Produces an aggressive sense of rotation .

Using this in conjunction with distortion will

produce an even wilder sense of rotation .

WARP

Produces a dream-like sound .

FEEDBACKER

Generates feedback performance .

S-BEND

Applies intense bending .

Parameter

Value

Explanation

PITCH

-3 oct, -2 oct,

-1 oct, +1 oct,

+2 oct, +3 oct,

+4 oct

Adjusts the amount of pitch shift in octave

steps .

RISE TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

maximum .

FALL TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

original .

LASER BEAM

Produces a laser beam-like sound .

Parameter

Value

Explanation

RATE

0–100

Adjusts the modulation rate of the sound .

DEPTH

0–100

Adjusts the modulation depth of the sound .

RISE TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

maximum .

FALL TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

original .

RING MOD.

Produces a metallic sound, creating the impression that the sound is being

focused .

Parameter

Value

Explanation

FREQ

0–100

Adjusts the frequency of the internal

oscillator .

RISE TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

maximum .

FALL TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

original .

RING LEVEL

0–100

Adjusts the volume of the effect sound .

OCTAVE

LEVEL

0–100

Adjusts the volume of the one octave low

sound .

DIRECT MIX

0–100

Adjusts the volume of the direct sound .

TWIST

Produces an aggressive sense of rotation . Using this in conjunction with

distortion will produce an even wilder sense of rotation .

Parameter

Value

Explanation

RISE TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

maximum .

FALL TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

original .

LEVEL

0–100

Adjusts the volume of the effect sound .

WARP

Produces a dream-like sound .

Parameter

Value

Explanation

RISE TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

maximum .

FALL TIME

0–100

This parameter adjusts the amount of time

it is to take for the effect to transition to the

original .

LEVEL

0–100

Adjusts the volume of the effect sound .

FEEDBACKER

Generates feedback performance .

* Note that the notes you want to apply feedback to must be played

singly and cleanly .

Parameter

Value

Explanation

MODE

NORMAL

Analyzes the pitch of the guitar sound being

input, and then creates a feedback sound .

OSC

An artificial feedback sound will be created

internally . When OSC is selected, the effect is

activated after a single note is played and the

note stabilizes . A feedback effect is created

when the effect switches on; the feedback

disappears when the OSC effect switches off .

DEPTH *1

0–100

Adjusts the ease with which feedback will

occur when the FEEDBACKER is on .

RISE TIME *2

0–100

This determines the time needed for the

volume of the feedback sound to reach its

maximum from the moment the effect is

turned on .

OCTAVE RISE

TIME *2

0–100

This determines the time needed for the

volume of the one octave higher feedback

sound to reach its maximum from the

moment the effect is turned on .

F .BACK LEVEL

*2

0–100

Adjusts the volume of the feedback sound .

OCTAVE

F .BACK LEVEL

*2

0–100

Adjusts the volume of the one octave higher

feedback sound .

VIB RATE *2

0–100

Adjusts the rate of the vibrato when the

FEEDBACKER is on .

VIB DEPTH *2 0–100

Adjusts the depth of the vibrato when the

FEEDBACKER is on .

*1 MODE=NORMAL only
*2 MODE=OSC only

Advertising