Overview of the analog rytm data structure, Drive, Data structure – Elektron Analog Rytm User Manual

Page 15: Project, Kits, Sounds, Drive data structure, Project kits sounds

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OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE

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OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE

The image below outlines the data structure of the Analog Rytm.

+DRIVE

The +Drive is a non-volatile storage. It keeps up to 128 projects (thousands of patterns, kits and songs) stored
internally. The +Drive also gives access to the +Drive Sound library, capable of storing 4096 drum Sounds, and
the Sample bank. All projects have access to these Sounds and samples.

DATA STRUCTURE

PROJECT
A project contains 128 patterns, 128 kits, 16 songs, 4 global slots, 127 sample slots and a project Sound pool
consisting of up to 128 Sounds. General settings and states are stored in the project. When a project is loaded it
becomes the active working state of the Analog Rytm. From here it is possible to edit the patterns, kits, songs
and globals of the project. Every time the Analog Rytm is switched on, it boots to the active working state, the
active project. Projects are saved, loaded and managed in the GLOBAL menu. Read more about projects in the
section “PROJECTS” on page 17.

KITS
A kit is a collection of twelve drum track Sounds and the FX track parameter settings. When editing a track,
changes made to the parameter settings will be stored to the active kit. Each project of the Analog Rytm con-
tains 128 individual kits. A pattern always links to one of the kits. Read more in the section “KITS AND
SOUNDS” on page 19.

SOUNDS
A Sound consists of the parameter settings found in the PARAMETER pages called SYNTH, SAMPLE, FILTER,
AMP and LFO. Sounds are stored in the Sound pool of the active project or in the +Drive Sound library. The
Sound pool has 128 Sound slots and the +Drive Sound library holds up to 4096 sounds. Read more in the sec-
tion “KITS AND SOUNDS” on page 19.

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