Machines, Rotary encoders, Pragmatic operation – Elektron Analog Rytm User Manual

Page 22: Key behavior, Midi notes

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ANALOG RYTM CONTROLS

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MACHINES

Select a drum track MACHINE by quickly pressing the first [PARAMETER] key, SYNTH, twice. A MACHINE
makes use of the physical percussion sound generator of the voice circuit in a certain way, in order to make a
characteristic drum model.

For example, the BD track uses the sound generator of the first voice circuit. Its default BDHD MACHINE
includes one tunable analog oscillator, a choice of three different waveforms and a custom envelope to shape
the sound. These MACHINE-specific synthesis parameters are found on the SYNTH parameter page. Another
MACHINE may be selected which will engage the sound generator in a different way - employing more than one
oscillator, for example - enabling the BD track to perform frequency modulation and many other sound generat-
ing techniques.

All MACHINES can not be accessed from any track, as the tracks control different physical sound generators.
The illustration above shows the tracks that make use of each percussion sound generator within the bounda-
ries of the same gray-shaded box. For a more comprehensive list of MACHINES, the tracks that can use them
and the specific SYNTH page parameters they give access to, please see “Appendix D: MACHINES“.

ROTARY ENCODERS

The eight DATA ENTRY knobs, the LEVEL knob and the MASTER VOLUME knob are made of sturdy two-
component plastic with a shape designed to fit smugly between thumb and forefinger, and a rubbery surface to
prevent slipping. The MASTER VOLUME is an absolute encoder, spanning roughly 320 degrees from its left
extreme to its right extreme. Its position is shown with a small white dot on its top surface. The LEVEL and
DATA ENTRY knobs (with which you set various parameter values for the active kit), on the other hand, are rel-
ative encoders which may be spun any number of turns. Pressing and turning these encoders will change their
associated values at a greater speed.

PRAGMATIC OPERATION

The functional layout of the Analog Rytm front panel ensures many complex operations can be done using only
one hand, leaving the other hand free to tweak sounds. With all mode and track keys near each other, one-
handed track muting, chromatic play, scene change and performance macro deployment is possible. As is one-
handed retrigging, tempo tapping, pattern mode change, and pattern selection.

KEY BEHAVIOR

As a group, the track selection keys ([TRACK] + any of the [PADS] and the [FX] key) have radio button func-
tionality, i.e. when a new track is set to be active, the previous one is simultaneously deactivated (one and only
one track must always be selected). Likewise, the group consisting of the five [PARAMETER] keys and the
[TRIG SETUP] key has radio button functionality.

The mode keys [MUTE], [CHROMATIC], [SCENE] and [PERFORMANCE] keys have both on/off and radio but-
ton functionality (which means they may all be switched off, but only one of them may be on at the same time).
This goes for the [SONG MODE] and [CHAIN MODE] keys as well.

The [TRACK], [FUNCTION] and [RETRIG] keys must be pressed in combination with other keys in order to
exert functionality.

MIDI NOTES

Some functions can be triggered by sending MIDI note values from an external MIDI device (a MIDI keyboard or
a computer, for example) connected to the Analog Rytm via standard MIDI cable or a USB 2.0 A to B connector
cable.

Of the 128 notes in the standard MIDI range, 0-11 corresponds to notes C0 through to B0, the leftmost octave
(which is sometimes called C-2 - B-2 in certain applications) will trigger the Sound of track 1 through to track 12,

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