Kawai MP6 User Manual

Page 46

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46

6. M

E

NU But

tons

6.3.3 Key of Temperament

Limitless modulation of the key became available only after the invention of Equal
temperament. When we use a temperament other than Equal temperament, we
must carefully choose the key signature to play in.
For example, if the song you are going to play is written in D major, choose “D”
as the temperament key.

* When Temperament is set to Equal or User, this page won’t be displayed.

6.3.4 User Tuning

When the temperament is set to “User”, adjust the pitch for each key and create
your own temperament. The value changes from -50 to +50.
These pages will only be displayed when the user temperament is selected.

Note:

The value is shown in “cent”. Half tone equals to 100 cents.

6.3.5 Foot SW CC# (Control Change)

This parameter assigns a Control Change Number to the Footswitch connected
to the FOOT SWITCH jack on the rear panel.
See page 96 for the list of Control Change numbers.

If “SW” is selected, the footswitch is used to turn on/off the SW button.
If “RTR” is selected, the footswitch is used to switch the speed of the rotary
speaker between slow and fast when the Rotary effect is in use.
If “AMP” is selected, the footswitch is used to turn the AMP simulator on/off.

When the System parameter FootSW is “Setup+” this page won’t be displayed.

6.3.6 EXP CC# (Control Change)

This parameter assigns a Control Change Number to the Expression Pedal
connected to the EXP jack on the rear panel.

See page 96 for the list of Control Change numbers.

If “AFT” is selected, the expression pedal is used to send After Touch information.
If “RTR” is selected, the expression pedal is used to switch the speed of the rotary
speaker between slow and fast when the Rotary effect is in use.
If “AMP” is selected, the expression pedal is used to turn the AMP simulator on/off.
If “Pedal Wah” is selected in EFX, the pedal works as a Wah Pedal regardless of
the setting in this parameter.

COMMON

TemprKey =

C

COMMON

TemprKey =

C

COMMON
C

=

0

COMMON
C

=

0

COMMON

FootSW CC# = SST

COMMON

FootSW CC# = SST

COMMON

ExpPdl CC# = EXP

COMMON

ExpPdl CC# = EXP

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