Fostex MR-8MKII User Manual

Page 104

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104

MR-8mkII Owner’s Manual (Part data editing)

The time (or bar/beat/clock) value changes
in realtime as the recorder moves (i.e. when
it plays, fastforwards, rewinds, locates, etc.).
When you carry out the locate operation
to the LOCATE A or LOCATE B point and
the current position matches the locate
point, "LocA=" (or "LocB=") is shown to the
left of the current position information, as
shown below. This shows that the recorder
is now at the LOCATE A (or LOCATE B)
point.

1)

Move the recorder to the desired point
by using the [PLAY], [REWIND] or [F FWD]
key.

2)

While the recorder is at the desired point,
press the [STORE] key and followed by
the [LOCATE A/IN] or [LOCATE B/OUT]
key.

The old editing point is overwritten by
the new point. After setting the new
editing point, "LocA=" (or "LocB=") is
shown to the left of the current position
information, as shown left.

After setting the new editing points, you
can edit (erase, paste, move or exchange)
data of newly specified part.

On the screen for selecting the target
track(s) to be edited, you can see the cur-
rent recorder position information (in ABS
time or bar/beat/clock). The following
screen example shows the screen for select-
ing the track(s) for part erasing.

The LOCATE A or LOCATE B point can be
changed while this screen is shown by fol-
lowing the procedure below.

You can play back audio of the "part" before carrying out edit operation. After setting the
LOCATE A and LOCATE B points, follow the procedure below for checking the part. You can
check the part before entering the menu mode, as well as while the part editing screen is
shown.

1)

Press the [PLAY] key while holding down the [STOP] key.

The MR-8mkII starts playback between the LOCATE A and LOCATE B points (see also page 46).

2)

During playback, raise the appropriate track fader(s) and the [MASTER] fader.

You can monitor only the "part" to be edited, so you can check the editing range.

You can change the LOCATE A and LOCATE B points during the edit operation, as well as
before entering the editing mode (see the following for details).

Playing back the "part" (between LOCATE A and LOCATE B) to be edited

Changing an edit point during editing

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