Bouncing tracks 1 through 6 to tracks 7/8, Rehearsal of track bouncing, Mr-8mkii owner’s manual (track bouncing) – Fostex MR-8MKII User Manual

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70

MR-8mkII Owner’s Manual (Track bouncing)

You can bounce tracks 1 through 6 to tracks 7/8.
As described earlier in "Bouncing tracks 1 through 4 to tracks 5/6", you can rehearse track
bouncing as many times as you like before executing actual track bouncing.

Before executing track bouncing, you can rehearse it. While rehearsing track bouncing, you can
control the playback level, panning and reverb (or delay) send setting of each source track, as
well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal
thoroughly until you are satisfied with the sound.
The following assumes that the song you are going to execute track bouncing is loaded.

Rehearsal of track bouncing

1)

Use the [1-4 > 5/6, 1-6 > 7/8] key to select the
"1-6 > 7/8" bounce mode.

Selecting this bounce mode automatically arms
tracks 7/8 and changes the monitoring mode
for these tracks to input monitoring mode.
The display looks like this:

Lighting

Flashing

2)

Raise the [5/6] fader and [MASTER] fader to the
"

" position. Set all the other track faders

down to the minimum position.

Lighting

3)

Press the [PLAY] key to start playback from the
beginning of the song.

4)

While playing back the song, adjust playback levels
of tracks 1 through 6 using the track faders.

You can also adjust panning for tracks 1
through 4 and apply the reverb or delay to
these tracks, as well as apply the mastering
effect to the mixed sound.

During rehearsal and actual track bouncing,
the track faders and [MASTER] fader control
the following signals.

MAX

MIN

MAX

MIN

REC SELECT

1

2

3

4

5/6

7/8

MASTER

R

L

PAN

L

R

L

R

L

R

0

10

EFFECT SEND

10

0

10

0

10

0

BRIT STACK

US METAL

60'S COMBO

MIC

TUBE

CONDENSER

DYNAMIC

INPUT A

LINE

MIC

MIN

MAX

LINE

MIC

DISTORTION

GUITAR

UNBAL

BAL

UNBAL

/GUITAR

PEAK

TRIM

TRIM

BAL

INPUT A

INPUT B

PHONES VOL

L

ST OUT

R

2

PHONES

1

MIN

MAX

EFFECT

REVERB/DELAY TIME

MIN

MAX

HALL

ROOM

PLATE

DELAY

LOCATE REC END

A-B PLAY

LOCATE ABS ZERO

DELETE

+-_0

YZ9

VWX8

STU7

PLAY

STOP

RECORD

REWIND

F FWD

PQR6

UNDO/REDO

PLAY MODE

STORE

A / IN

B / OUT

LOCATE

MNO5

JKL4

BRIGHT

NATURAL

POWERFUL

MENU/ENTER

MASTERING

GHI3

DEF2

ABC1

7/8

WAV FILE

STEREO

1-4
1-6

NEW
SONG

1-8

GUIDE

RHYTHM

CONTRAST

TIME BASE

SELECT

BOUNCE

INPUT A SELECT

AUTO PUNCH

5/6
7/8

AMP SIMULATION

MIC SIMULATION

PEAK

1

2,4

3

4

4

4

5

4

Playback levels of tracks 1 through
4 for bouncing.

Faders

1 through 4

[MASTER]

fader

Fader 7/8

Fader 5/6

Recording master level of tracks 7/8.

Monitor levels of tracks 7/8.

Playback levels of tracks 5/6 for
bouncing.

Bouncing tracks 1 through 6 to tracks 7/8

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