Loop function in auto punch in/out mode – Fostex MR-8MKII User Manual

Page 49

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49

MR-8mkII Owner’s Manual (Advanced playback and locate functions)

When the loop mode is active (while the auto punch in/out mode is inactive), the LOCATE
A and LOCATE B points are used as the loop start and end points. When the auto punch in/
out mode is active (while the loop mode is inactive), the LOCATE A and LOCATE B points
are used as the punch-in and punch-out points.
When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE
B points are used as the punch-in and punch-out points, while the loop function starts at
"the LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the
post-roll time, as shown below. The pre-roll time is initially set to four seconds, while the
post-roll time is set to one second.

Using the loop function in the auto punch in/out mode reduces the number of key presses,
allowing you to concentrate on playing.

LOCATE A point

LOCATE B point

4 sec.

1 sec.

LOOP START point

LOOP END point

LOCATE A point

(Punch in point)

LOCATE B point

(Punch out point)

LOOP START point

LOOP END point

You can change the pre-roll and post-roll time within the range between 0.1 and 10.0
seconds (in 0.1 second steps) in the menu mode (see page 134).

<Note>:

If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the

LOCATE B point to the recording end point (REC END) of a song, the pre-roll or post-roll
time is ignored.

Loop function in auto punch in/out mode

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