Storing a locate point (edit point) – Fostex D-108 User Manual

Page 54

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D-108 Owner’s Manual (Storing a Locate Point <Edit Point>)

54

Storing a Locate Point (Edit Point)

AUTO PUNCH IN key

* Locating the AUTO PUNCH IN point.
* Recording start point for the Auto Punch In/Out operation.
* Paste start point for the Copy & Paste or Move & Paste operation.
* Erase start point for the Erase operation.

AUTO PUNCH OUT key

* Locating the AUTO PUNCH OUT point.
* Recording end point for the Auto Punch In/Out operation.
* Erase end point for the Erase operation.

CLIPBOARD IN key

* Locating the CLIPBOARD IN point.
* Copy start point for copying or moving data to the clipboard during the
Copy & Paste or Move & Paste operation.

CLIPBOARD OUT key

* Locating the CLIPBOARD OUT point.
* Copy end point for copying or moving data to the clipboard during the
Copy & Paste or Move & Paste operation.

AUTO RTN START key

* Locating the AUTO RTN START point.
* Locate end point from AUTO RTN END in Auto Return or Auto Repeat
modes.

AUTO RTN END key

* Locating the AUTO RTN END point.
* Locate start point to AUTO RTN START in Auto Return or Auto Repeat
modes.

<Note on storing the locate point>

When you set the IN/OUT points for Auto Punch In/Out, IN/OUT points for Copy & Clip/Move

& Clip, and START/END points for Auto Return/Auto Repeat, make sure that IN points precede

the OUT points and START points precede the END points.

You can also store time data in the LOCATE key, in addition to each memory key explained above. You can store up to

99 individual time data in the LOCATE key for locate only features. Store the data by specifying Locate Number to locate

the intended time data. Note that the LOCATE key always stores the last located time data in real-time. This Locate

Number is stored as 00, and does not require a Locate Number specification to locate it.

Simply pressing the LOCATE key directly, will locate that data. This becomes an advantage since it is possible to

repeatedly locate the last located point.

You can edit the data stored in the LOCATE key, as so with the data stored in the Memory key. For more details refer to

page 57.

You can store specific individual time data (time, bar/beat/clock) in each memory key (*).
The time data stored is used as an “Editing Point” to execute “Locate Point” or Auto Punch In/Out, Copy & Paste,
Move & Paste or Erase. You can also store 99 (Locate Number 01-99) time data in the LOCATE key, in addition to
the Memory key, to enable locate only features. This chapter will describe how to store specific data in the
memory key and how to edit and re-store data is already stored in the memory key.
The data stored in each memory are used for the following operations.

* Memory key

When you set the IN/OUT points for Auto Punch In/Out, IN/OUT points for Copy & Clip/Move & Clip, and START/END

points for Auto Return/Auto Repeat, END points.

* You can store locate points for each Program. (You need to select a Program first.)

* The data can be also saved or loaded even after the Song data is saved or loaded.

* All locate points stored in the memory keys will be maintained after you turn off the D-108.

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