Creating user programmable dme patterns, Register numbers and pattern numbers – Sony DVS-9000 User Manual

Page 59

Advertising
background image

59

C:\WINNT\Profiles\Administrator\Desktop\WORK_08_21\370467401
DVS9000WW\01GB03C01-WW.fm

masterpage:Right

DME Wipes

Chapter 1

D

V

S-9000 Functions

DVS-9000/9000SF

3-704-674-01 (1)

For the setting operations, see “Setting DME Wipe Modifiers” (page 261).

Direction: You can set the DME wipe direction to normal, reverse, or

alternating normal/reverse (page 49), except for a key transition, which is
always in normal/reverse mode.

Border: You can apply a border or soft border (see page 50), except for DME

wipes in the independent key transition control block with which this
modifier cannot be used.
In the case of a user programmable DME pattern in which a border has
already been applied to the effect, the behavior is as follows.
• When the DME wipe border setting is ON, only part of the border

applied in the effect is enabled, and that portion can be adjusted.

• When the DME wipe border setting is OFF, the border applied in the

effect is enabled as is.

Positioner: This can only be used when pattern number 1031 (squeeze) is

selected. With the progress of the transition, the center of the pattern
automatically moves from its initially set position toward the center of the
image (see page 51). That is to say, the same effect is obtained as in a
normal wipe when the positioner is set to “AUTO CENTER.”

Pattern limit: You can restrict the range of the transition as desired. However,

this is not available for a DME wipe in the independent key transition
control block.

For more details, see “Pattern Limit” (page 189).

Creating User Programmable DME Patterns

With a user programmable DME, you can use DME effects created through the
use of keyframes for a transition on the switcher system.
Note the following points when creating a keyframe effect for use as a user
programmable DME pattern.

Register numbers and pattern numbers

When saving a keyframe effect as a user programmable DME pattern, specify
the register number that corresponds to the pattern number as shown in the
following table.

For details of registers and key frame effects, see “Registers” (page 106) and
Chapter 13 “Keyframe Effects” (Volume 2), respectively.

Execution mode

Register number

Pattern number

One-channel mode

101 to 199

1901 to 1999

Two-channel mode

201 to 299

2901 to 2999

Advertising