KORG Electronic Keyboard User Manual

Page 721

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Disk: Page Menu Commands Load selected

711

KMP files

Files with a filename extension of KMP (Korg
Multisample Parameter) contain the parameters which
make up a single multisample. These parameters also
include the filename of the .KSF files that are used by
that multisample, so when a .KMP file is loaded, the
necessary .KSF files will also be loaded at the same
time.
When saving, a .KMP file and a directory with the
same name will be created, and the .KSF files used by
the multisample will be saved in this directory.

KSF files

Files with a filename extension of KSF (Korg Sample
File) contain the parameters and waveform data which
make up a single sample.
A .KSF file can be used as one of the samples used by a
multisample. A .KSF file can also be selected and used
as a drum sample for a drum kit.

Loading multiple files at once

You can use wild cards to specify multiple .KMP, .KSF,
.AIF, .WAV, AKAI Program, and AKAI Sample files,
and load them simultaneously.

Note: If “Multiple Select” (0–1a) is checked, you can
select more than one file in the directory and load them
in a single operation.

In the Load dialog box, press the text edit button to
access the text input dialog box.

By specifying “*” or “?” as wild cards in the selected
filename, multiple sample files that have the same
filename extension (same file format) and exist in the
selected directory can be loaded simultaneously.

Example) A folder contains the following files, and
you select “SFX_A_00.WAV” and specify wild cards to
load multiple files simultaneously

PIANO.WAV

SFX_A_00.WAV

SFX_A_01.WAV

SFX_B_00.WAV

SFX_B_01.WAV

SFX_C_00.WAV

Select “SFX_A_00.WAV,” and choose “Load selected”
to open the dialog box.

Press the text edit button (

) to access the text input

dialog box, and specify the desired wildcards. (For the
renaming procedure, see OG p.115)

“*” specifies the subsequent characters as a wild
card.

“?” specifies only one character as a wild card.

1. If you specify SFX_A* and execute loading, the

following files will be loaded.
SFX_A_00.WAV

SFX_A_01.WAV

2. If you specify SFX_?_00 and execute loading, the

following files will be loaded.
SFX_A_00.WAV

SFX_B_00.WAV

SFX_C_00.WAV

3. If you specify SFX_*_00, the result will be the

same as if you specify “SFX_*”, and the following
files will be loaded.
SFX_A_00.WAV

SFX_A_01.WAV

SFX_B_00.WAV

SFX_B_01.WAV

SFX_C_00.WAV

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