Programming the eeprom, Reading the flash, Atmega32(l) – Rainbow Electronics ATmega32L User Manual

Page 263

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263

ATmega32(L)

2503C–AVR–10/02

Programming the EEPROM

The EEPROM is organized in pages, see Table 112 on page 258. When programming
the EEPROM, the program data is latched into a page buffer. This allows one page of
data to be programmed simultaneously. The programming algorithm for the EEPROM
data memory is as follows (refer to “Programming the Flash” on page 260 for details on
Command, Address and Data loading):

1.

A: Load Command “0001 0001”.

2.

G: Load Address High Byte ($00 - $FF)

3.

B: Load Address Low Byte ($00 - $FF)

4.

C: Load Data ($00 - $FF)

5.

E: Latch data (give PAGEL a positive pulse)

K: Repeat 3 through 5 until the entire buffer is filled

L: Program EEPROM page

1.

Set BS1 to “0”.

2.

Give WR a negative pulse. This starts programming of the EEPROM page.
RDY/BSY goes low.

3.

Wait until to RDY/BSY goes high before programming the next page. (See Fig-
ure 130 for signal waveforms)

Figure 130. Programming the EEPROM Waveforms

Reading the Flash

The algorithm for reading the Flash memory is as follows (refer to “Programming the
Flash” on page 260 for details on Command and Address loading):

1.

A: Load Command “0000 0010”.

2.

G: Load Address High Byte ($00 - $FF)

3.

B: Load Address Low Byte ($00 - $FF)

4.

Set OE to “0”, and BS1 to “0”. The Flash word low byte can now be read at
DATA.

RDY/BSY

WR

OE

RESET +12V

PAGEL

BS2

0x11

ADDR. HIGH

DATA

ADDR. LOW

DATA

ADDR. LOW

DATA

XX

XA1

XA0

BS1

XTAL1

XX

A

G

B

C

E

B

C

E

L

K

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