LSC Lighting maXim Quick Reference User Manual

Page 10

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maXim Quick Reference Manual V1.1

Page 6

LSC Lighting Systems (Aust) Pty. Ltd.

BUTTONS

ACTION

[step/stop]

STOPS a running chase.
STEPS a stopped chase (in the direction indicated by the flashing [>] or [<]
direction button).

[>]

(Forward)

Changes the DIRECTION of a reverse running chase (runs it forward).
Changes the DIRECTION of a STOPPED reverse chase (prepares it to run
or step forward).
STARTS a stopped forward chase.

[<]

(Reverse)

Changes the DIRECTION of a forward running chase (runs it reverse).
Changes the DIRECTION of a STOPPED forward chase (prepares it to run
or step reverse).
STARTS a stopped reverse chase.

Hold

[>]

, Tap

[<]

Selects BOUNCE mode.

Hold

[<]

, Tap

[>]

Also selects Bounce mode.

[>]

Deselects Bounce mode (runs forward).

[<]

Deselects Bounce mode (runs reverse).

Hold

[Step/stop]

Tap

[>]

Selects SINGLE SHOT mode.

[>]

If

[>]

is flashing, it runs a Single Shot in the forward direction.

If

[<]

is flashing, it snaps the chase to the first step and flashes

[>]

in

preparation to running a forward single shot.

[<]

If

[<]

is flashing, it runs a Single Shot in the reverse direction.

If

[>]

is flashing, it snaps the chase to the last step and flashes [<] in

preparation to running a reverse single shot.

Hold

[Step/stop]

Tap

[>]

De-selects single shot mode and enters stop mode.

Hold

[>]

Tap

[<]

De-selects single shot and enters Bounce mode.

When finished, press

[select]

(to de-select it). The display asks if you want to save the

changes. Press

[yes]

to update the chase memory or press

[no]

to retain the original memory.

In both cases, the changes that you have made are retained on the playback until a different
chase or scene is loaded.

3.3.2 Edit Chase Memory
Press

[edit] [page]

(optional)

[F/A]

(Chase number).

Use the same buttons as described above to edit the speed, mode or direction. You can also
add or remove steps, modify the contents of a step or use an audio signal to step the chase.

3.3.3 Add a Step
To add a step, first edit the chase (above), then press

[step stop]

to stop the chase and then

press again to step the chase to the step prior to the point where the new step is to be added.
Press

[add],

then create the look for the new step on the output. To record the new step press

[record scene].

If necessary press

[>]

or

[<]

to start the chase again in the desired direction then press

[edit]

to

end the editing function. A ll changes are automatically saved.

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