LSC Lighting maXim Quick Reference User Manual

Page 5

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maXim Quick Reference Manual V1.1

LSC Lighting Systems (Aust) Pty. Ltd

Page 1

1.0 maXim Introduction


This QUICK REFERENCE provides a brief overview of the maXim plus step by step
instructions for the common tasks that you perform. Comprehensive details of ALL functions
can be found in the maXim Operator Manual.

1.1

YELLOW BANK

The yellow bank always controls the levels of the channels printed below each fader.

1.2

RED BANK

The mode of the red bank is selected by the

[mode, red bank]

button. The 3 modes are;

??

PRESET A duplicate of the Yellow bank. Set-up for two preset operation.

??

WIDE

An extension of the Yellow bank. Set-up for single preset operation.

??

SCENE

The faders become PLAYBACKS that can control the level of a recorded Scene

or Chase or they may be empty. There are 9 pages of memory for the red bank and the function
of each red playback depends upon the contents of the currently selected red page. You
determine what each page contains when you record (or copy) scenes, chases or stacks into
them. Although stacks can be recorded in the red bank memory, they can only be played back
on the stack master.

1.3

BLUE BANK

The blue bank (L, XL & XXL models) consists of dedicated playbacks that can control the level
of a recorded Scene or Chase or they may be empty. There are 9 pages of memory for the blue
bank and the function of each blue playback depends upon the contents of the currently
selected blue page. You determine what each page contains when you record (or copy)
scenes, chases or stacks into them. Although stacks can be recorded in the blue bank memory,
they can only be played back on the stack master.

1.4

MASTERS

The blue (L, XL & XXL models), red and yellow masters control the level of their respective
banks.
The grab master (S, M & MP models) controls the level of the grab memory. Grab can store a
snapshot, a scene, a chase or a stack.
The fade times for the above masters are by default set by the “in time” and “out time” masters.
The stack master is used to control the level of stacks.

1.5

MEMORY

The red bank has 9 pages of memory and the blue bank has 9 pages of memory. Scenes,
chases and stacks share the same memory within each bank. For example, if a “page and F/A
(flash/assign) number” location has been used for a scene, then it cannot be used for a chase
or stack. A chase or stack recorded in the same location would overwrite the scene. The red
and blue bank memories are totally separate.
Repeated presses of eithe r

[page red bank]

or

[page blue bank]

will step through their 9

respective pages of memory.
To switch directly to a red page; press and hold

[page red bank]

, tap

[F/A]

(red 1 to 9).

To switch directly to a blue page; press and hold

[page blue bank

], tap

[F/A]

(blue 1 to 9).

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