Kona information, Capture options – AJA KONA 5.0 User Manual

Page 54

Advertising
background image

44

Note: If the application window you click on does not access KONA (reporting KONA Status:

Active), either another application window is still processing operations or it is set in
Manual activation mode. (Remember: only one client window can have control of the
KONA card at a time.) If it is controlled by an application in Manual mode, you must either
un-check the enable check-box or select Auto in the Activation Mode pull-down menu to
relinquish control.

In Manual mode, you must click on the enable check-box to activate board-control.

KONA Information

At the bottom of the Machina Setup screen, in the left hand column, you’ll find vital
information about your specific KONA card —license type, serial number, and version. This
information will be helpful if you ever need technical support.

Capture Options

To the right of “Activation Options “there is a column
that can toggle to either “Capture Options” or “Play
Options
. The arrow buttons on either side of the
Capture Options/Play Options button determine which
of the two is displayed. Under Capture Options, you can
select the appropriate formats and settings for your
project.

The Primary Format menu allows you to select the video
format used in your current project. The Secondary
Video Format allows KONA to perform up-, down-, and
cross-conversion of input or output video (as supported
by your KONA model).

Analog output is always available.

Primary and Secondary Video Options Sup-
ported by KONA

See

“Selection of Primary & Secondary Formats ” on

page 31

for Primary/Secondary video format and

conversion information.

Note: No frame rate interpolation is applied for

conversions from one frame rate to another.

Throughout Machi na, choices are always presented
based on which KONA card you are using and what it
can do with the signals available and the inputs/
outputs selected. For example, the LHi and KONA 3
cards offer up-, down-, and cross-conversion for
supported formats. KONA LS is standard definition only
and does no coversion.

YUV<->RGB Range

This control mode should almost never be changed from its CGR default. This setting is only
for highly-knowledgeable users that must define how color values will be mapped when
doing the color space conversion—far less than 1% of all users should ever need to use it. Use
this feature only for capturing YUV source into an RGB file, or to play an RGB file out to YUV.
The CGR setting maps the typical YUV values to typical RGB values. For example, 8bit YUV 16
is mapped to 8 bit RGB 0, and YUV 235 to RGB 255. The ‘SMPTE’ setting for this control maps
YUV into RGB using the exact YUV values. Therefore, 8 bit YUV 16 will map to RGB 16, and so

Advertising