PRG Mbox Designer Manual 3.9 User Manual

Page 6

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VI

MBOX

®

MEDIA SERVER USER MANUAL

Drawmodes

Using Drawmodes ...................................................................................................................................................................... 96
Drawmode 16 - Orthographic View ............................................................................................................................................ 97
The Stencil .................................................................................................................................................................................. 98

Layer Blending

Layer Blending Modes .............................................................................................................................................................. 101

Special Effects

Decay ........................................................................................................................................................................................ 102

Text Files

Support for Text Files................................................................................................................................................................ 103

Scripts

Using Scripts with Mbox .......................................................................................................................................................... 104

AppleScripts ...................................................................................................................................................................... 104
Shell Scripts ...................................................................................................................................................................... 104
More Information ............................................................................................................................................................... 105

Audio

Audio Output Features.............................................................................................................................................................. 106

Overview............................................................................................................................................................................ 106
External Audio Tracks (Associated AIFF Files) .................................................................................................................. 107
Embedded Audio Tracks (in QuickTime Movies)............................................................................................................... 107

Audio Volume Control ............................................................................................................................................................... 108

Layer Opacity Volume Control (Method 1) ........................................................................................................................ 108
Discrete Layer Volume Controls Using Art-Net or sACN (Method 2) ................................................................................ 108

Synchronization

Timecode Synchronization (Timecode Sync Playmode) .......................................................................................................... 109

Linking Files to Timecode (Method 1) ............................................................................................................................... 109
TC DMX Controls............................................................................................................................................................... 111
Using Timecode Sync Playmodes..................................................................................................................................... 112
Receiving MIDI Timecode.................................................................................................................................................. 113
Setup for Timecode Input.................................................................................................................................................. 113

Layer-To-Layer Synchronization ............................................................................................................................................... 115

Alignment Rectangles

Using Alignment Rectangles..................................................................................................................................................... 116

Effects and Transitions

Effects and Transitions with Additional Input Files ................................................................................................................... 118
Adding Custom Effects or Transitions ...................................................................................................................................... 119

Projection Mapping

Overview ................................................................................................................................................................................... 122

Pixel Mapping

Overview ................................................................................................................................................................................... 122

Chapter 5. Pixel Remapping

About Pixel Remapping

Overview ................................................................................................................................................................................... 124

Pixel Remapping Tutorial

Overview ................................................................................................................................................................................... 125
Projected Mapping ................................................................................................................................................................... 126
Discrete Mapping...................................................................................................................................................................... 139

Advanced Control

Triangle Strips and Triangle Fans (3D Vertex Array Screen Objects) ........................................................................................ 140

Glossary

Screen Object Control Types (Units, Typical Scale Value) ........................................................................................................ 142

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