Playmodes, Basic modes, Bounce/random – PRG Mbox Designer Manual 3.9 User Manual

Page 84: Restart on in-frame change, Crossfade on out-frame

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76

MBOX

®

MEDIA SERVER USER MANUAL

PLAYMODES

For a complete channel map, refer to

"Play Mode"

on page 188.

Basic Modes

Loop (Forward & Reverse) - Looping playmodes will play the movie from In-Frame to Out-Frame (Forward) or Out-
Frame to In-Frame (Reverse) in a looping fashion. When the layer's opacity is reduced to 0, the playhead continues to
mark time, meaning that when opacity is restored, the playhead will be at a later point in time.

Once (Forward & Reverse) - Once playmodes will play the movie from In-Frame to Out-Frame (Forward) or Out-
Frame to In-Frame (Reverse) but will pause on the final frame rather than looping. When the layer's opacity is reduced
to 0, the playhead continues to mark time, meaning that when opacity is restored, the playhead will be at a later point
in time.

Modifiers:

+

Pause when Opacity = 0 - When the layer's opacity is reduced to a level of 0, the playhead stops. When opacity
is restored, playback resumes with the playhead at the same point it was when opacity was set to 0.

+

Pause and Reset when Opacity = 0 - When the layer's opacity is reduced to a level of 0, the playhead stops.
When opacity is restored, playback resumes at the In-Frame/Out-Frame - depending on the direction of playback.

Bounce/Random

Bounce (Forward & Reverse) - Bounce playmodes will play the movie in the selected direction initially, but playback
will switch to the the opposite direction when the last frame is reached. (This is also know as "ping-pong.")

Random - A pseudo-random frame of the movie from between the In and Out-Frames will be displayed. This mode is
pseudo-random because using the same movie and playback settings on more than one layer/server will cause the
same frame to be played at the same time on both layers/servers. This is done so as to allow for playback sync
between multiple servers in a blended arrangement.

Restart on In-Frame Change

Forward Loop - Movie will play forwards from In-Frame to Out-Frame, looping at the Out-Frame. If the In-Frame value
is modified during playback, then the playhead will jump to the frame associated with the In-Frame value.

Forward Once - Movie will play forwards from In-Frame to Out-Frame, pausing on the Out-Frame. If the In-Frame
value is modified during playback (but not after the pause), then the playhead will jump to the frame associated with
the In-Frame value.

Crossfade on Out-Frame

Forward Loop - Movie will play forwards from In-Frame to Out-Frame, looping on the Out-Frame. If the layer has a
crossfade time greater than 0 assigned to it, the movie will crossfade (using the layer's crossfade type) to the In-
Frame. Because the Out-Frame triggers the crossfade, to ensure a pause-free crossfade the Out-Frame should be
moved (towards the beginning of the movie) by at least the same amount of time as the crossfade time.

Reverse Loop - Movie will play backwards from Out-Frame to In-Frame, looping on the In-Frame. If the layer has a
crossfade time greater than 0 assigned to it, the movie will crossfade (using the layer's crossfade type) to the Out-
Frame. Because the In-Frame triggers the crossfade, to ensure a pause-free crossfade the In-Frame should be moved
(towards the end of the movie) by at least the same amount of time as the crossfade time.

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