Managing development and release targets – Echelon IzoT NodeBuilder User Manual

Page 116

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Managing Development and Release Targets

Each NodeBuilder device template in the Project pane contains Development and Release targets (

)

that can be built. These targets are defined by their hardware templates and dependencies.

A hardware template (

) is a file that defines the hardware configuration for a target. It specifies

hardware attributes including platform, transceiver type, Neuron Chip or Smart Transceiver model,
clock speed, system image, and memory configuration. The hardware template is listed directly under
its target in the Project pane. You can edit the properties of a hardware template in the Hardware
Template Editor
dialog. To access this dialog, double-click the hardware template or right-click the
hardware template and click Settings on the shortcut menu (see Creating Hardware Templates for
more information).

Dependencies are the files required to build the application image for a target. A list of dependencies
is automatically created when you build the application image for a target. These files are listed in the
Dependencies folder (

) under the target in the Project pane. The list is empty until you

successfully build an application image for a target

.

You can view and edit the properties of a target. To do this, right-click the target under its parent
device template in the Project pane to open a shortcut menu with the following options:

102

Creating and Opening IzoT NodeBuilder Projects

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