Echelon IzoT NodeBuilder User Manual

Page 144

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Resource

Description

Italian (default)

“ita”

Italian (Swiss)

“its”

Norwegian (Bokmal)

“nor”

Polish

“plk”

Portuguese (Brazilian)

“ptb”

Portuguese (default)

“ptg”

Russian

“rus”

Slovak

“sky”

Spanish (default)

“esp”

Spanish (Mexican)

“esm”

Swedish

“sve”

Formats

Each network variable and configuration property type must have at least
one format defined. This format describes how the value will appear when
using text-oriented visualization tools such as the LonMaker Browser. It
is possible to define multiple formats for a network variable type or
configuration property type. Different formats can provide the
information in a different order (if the value is a structure) or provide a
different scaling factor (for example, the SNVT_temp_f network variable
type has three formats, one for Fahrenheit, one for differential Fahrenheit,
and one for Celsius). Formats are defined in format files with a .fmt
extension.

Using the NodeBuilder Resource Editor

You can use the NodeBuilder Resource Editor to create, modify, and view resources. The resource
editor is a standalone application that you can start from the NodeBuilder Project Manager, or start
independently from the Echelon NodeBuilder program folder. You can start the NodeBuilder
Resource Editor by one of the following methods:

• Click Start on the taskbar, point to Programs, point to Echelon NodeBuilder, and then select

NodeBuilder Resource Editor.

• From the NodeBuilder Project Manager, click Tools and then click NodeBuilder Resource

Editor.

Note: If you are running the NodeBuilder Code Wizard, the Resource pane provides the full
functionality of the NodeBuilder Resource Editor.

For more information on using the NodeBuilder Resource Editor, see the NodeBuilder Resource Editor
User’s Guide
.

Using the Program Interface Pane

The Program Interface pane lists all the functional blocks, network variables, and configuration
properties currently in the device interface. After you create a new device template, the Program
Interface pane includes a tree view that has a device template object (

) with three folders listed

underneath it: Functional Blocks, Network Variables, and Configuration Properties.

130

Defining Device Interfaces and Creating their Neuron C Framework

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