Gain types, Zero_xp, Unity_xp – Grass Valley Imagestore 750 v.2.0.1 User Manual

Page 218

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Audio Mix Files

Imagestore 750 User Manual

Page 218

Miranda Technologies Inc.

Gain Types

Each input source must be assigned a cross-point gain type whenever it is
added to a mix. The gain type defines the behaviour of the particular input as
used in the conceptual model.

ZERO_XP

Zero gain

UNITY_XP

Unity gain

A_DATA_XP

A input data path

B_DATA_XP

B input data path

A_XP

A/B mixer A input

B_XP

A/B mixer B input

A_CUT_XP

A/B mixer cut A input

B_CUT_XP

A/B mixer cut B input

VO1_XP

Voice-over 1

VO3_XP

Voice-over 2

VO1_PREVIEW_XP

Voice-over 1 with no gain, FTS, or duck.

VO3_PREVIEW_XP

Voice-over 2 with no gain, FTS, or duck

EPLAY_XP

Easyplay gain

A_UNITY_XP

A input

B_UNITY_XP

B input

VO1_UNITY_XP

Voice-over 1 preview

VO3_UNITY_XP

Voice-over 2 preview

A_PRESHUFFLE_UNITY_XP

A input, no shuffles

B_PRESHUFFLE_UNITY_XP

B input, no shuffles

ZERO_XP

The ZERO_XP gain type will pass the input signal with –∞ dB gain.

UNITY_XP

The

UNITY_XP

gain type will pass the input signal with no gain change.

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