1st and 2nd endings, Bar repeat signs, Double repeat sign – Apple Logic Pro 9 User Manual

Page 907: Working with standard text, Inserting text

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1st and 2nd Endings

Following the insertion of one of the repeat endings, text entry mode is automatically
activated. The default text is “1.” and “2.” If suitable, confirm with Return. If unsuitable,
you can freely enter any text into these brackets. The bracket that defaults to “2.” is
open—without a vertical end line, like the “1.” ending.

Because the text can be changed, you also can create a 2nd ending with a vertical line,
for example. The font, text size, and style of these numbers or text elements is set in the
Text Styles window. (See

Working with Text Styles

.) To edit the text, double-click it.

A 1st or 2nd ending can be moved by dragging its upper-left corner. The length can be
changed by dragging the right end. If a repeat ending is selected, it can be deleted by
pressing the Delete key.

First and second endings are only displayed on staffs with bar lines that aren’t connected
to the staff above.

The Alternate Repeat Symbols (for the whole project) option in File > Project Settings >
Score > Global activates a real book style display of repeat signs.

Bar Repeat Signs

The one- or two-bar repeat symbols replace all notes and rests in the corresponding
measures. All other symbols remain visible. This does not affect MIDI playback, so hidden
notes can still be heard. These signs can only be moved in the Event List or Event Float
window.

Double Repeat Sign

The double repeat sign behaves as expected, unless it is positioned at a line break. In this
situation, it is automatically displayed as two back-to-back repeat signs.

Working with Standard Text

You can use standard text objects in the Part box to add standard text. The basic functions
for moving the pointer, deleting parts of the text, and so on, are the same as they are for
most word-processing applications.

Inserting Text

You can add text in the same way as you add other score symbols: by dragging the object
from the Part box to the score. Alternately, you can use the Text tool to enter text.

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Chapter 31

Working with Notation

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