HP 48g Graphing Calculator User Manual

Page 378

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Binary is much faster, but if you want to edit objects on the
computer use ASCII.

3. Computer.

Execute the Kermit command to make it the server,

such as SERVER.

4.

HP 48.

Press

(r^fl/Ol fX) lY)

OK

5.

HP 48.

Enter or choose the

names

of the HP 48 variable or

variables to be transferred. Press

C H C u j S

OK to browse the

current directory, put a check-mark next to each variable you wish

to transfer to the computer. If necessary, move to a different

directory to choose variables (although you may only transfer
variables from a single directory at a time). Press OK to enter

the list of names in the

T R A N S F E R

form.

6.

HP 48.

Make sure that the

I/O

parameters are properly set up for

the transfer (see page 27-8 for details).

7.

HP 48.

Press

S E N D

.

8.

HP 48.

Terminate server mode by pressing

(5)0/3

SRSvR

I--

I

N 1 H .

1. Computer.

Run the program that has Kermit. Set the transfer

format to Binary or ASCII to match the current HP 48 setting.

2. Computer.

Execute the Kermit command to make it the server,

27

such as SERVER.

3.

HP 48.

Press ff^fl/o) (Y| fA) OK.

4.

HP 48.

Press C H u O S (S 0 K to bring up a listing of the

computer’s current directory. (Note that this will only work for
PC-compatible computers.) Select the files you wish to transfer
by placing check-marks next to their names. You may switch
directories by pressing C H u O S , just as with the Variable Browser,

if the files are located in another directory. Press OK after

all files are selected to return the list to the NOME s field in the

TRANSFER form.

5.

HP 48.

Make sure that the

I/O

parameters are properly set up for

the transfer (see page 27-8 for details).

6.

HP 48.

Press K G E T .

7 .

HP 48.

Terminate server mode by pressing

(5)0/0)

S R V R

F I N I S .

27-10 Transmitting and Printing Data

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