Recording audio – Acoustica Mixcraft 7 User Manual

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RECORDING AUDIO

There are two main ways to hook up recording hardware to your computer.

Analog Mixer With Sound Card

The outputs of an analog mixer can routed to a sound card’s stereo inputs. (This
may require specific audio cables and/or adapters.) Once a mixer is plugged into the
sound card, microphones and other audio inputs are plugged into the analog mixer.

Audio Interface

Firewire or USB audio interfaces designed for music production are the best choice,
as they are designed to handle high-quality recording and playback of multiple
audio channels. Many audio interfaces include high-quality mic preamps and
instrument inputs. Some also include MIDI input and output.

CHOOSING AN AUDIO DRIVER
The audio driver is the “go-between” software that allows audio hardware to
communicate with Mixcraft. Mixcraft supports three types of audio drivers:

ASIO

WaveRT

Wave

If you are playing virtual instruments or want to live monitor, you’ll need to use a low
latency setting along with audio hardware and a computer that are up to the task. ASIO
drivers usually offer the best performance, followed by WaveRT. If no other drivers are
supported, choose Wave.

Learn more about setting up audio drivers in Important Sound Setup Information, pg. 1.

RECORD ARMING
Arming a track simply means you’re preparing it for recording. At this time, you’ll
want to make sure the correct audio hardware input is selected and recording level is
optimally set. Don’t worry, it’s easy!

To arm a track, click its Arm button; the button will turn red letting you know that the

magic is about to happen. You can also arm the current track with the key shortcut
CTRL+B.

Note: If you’re using Core Audio/Wave RT or Wave audio drivers, the track volume

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