Acoustica Mixcraft 7 User Manual

Page 367

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If you have a Soundblaster LIVE, try recording in 48 kHz mode, by switching your
Sound Device preferences to the 48 kHz sample rate.

Drift Work Around

Assuming the start of the sound is lined up properly, go to the end of the sound

and visually time stretch it with FlexAudio using the CTRL key so that it lines

up properly. Make sure to change the pitch shift mode to Do Not Fix Pitch.

Once you've lined up the end of the recording, you should be able to go to

the Sound tab to view the time stretch percentage that was needed to get it in

sync. (Example percentages will be around 99.995% or 100.004%). Following

this, you can simply apply this drift percentage to all recordings. (Don't forget to

change the pitch shift mode to Do Not Fix Pitch!)

RECORDINGS ARE NOT IN SYNC

There are a couple of possibilities:

Starting positions of recordings are wrong.

If the start offset of the recording is wrong, try the following:

Adjust the clips positions manually.

Update your sound card's drivers if possible. Check the sound card

manufacturer’s website.

Get a more professional sound card designed for recording music, if possible.Try

switching to ASIO mode. or WaveRT mode for better synchronization.

Recordings slowly losing synchronization over time.

If after 10 minutes or so, recordings are noticeably out of synchronization, you may
need to get a new sound device that won't lose synchronization.

Always make sure that you have the latest drivers for your sound device. Visit your
sound device manufacturer’s website to see if there is an update. Pretty sure that’s
the seventh time we’ve said that... but it really makes a difference!

I CAN'T HEAR MYSELF DURING RECORDING!

Some sound cards or USB devices have no provision for monitoring live recording. If
you can't hear yourself or whatever you’re recording, you can use Mixcraft to play the
incoming audio by monitoring the track (by pressing the speaker icon when a track is
armed for recording). Always use headphones when monitoring to prevent audio bleed
from other tracks.

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