Acoustica Mixcraft 7 User Manual
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Omni Sampler exports slices to individual Omni Sampler cells. If the pop-up
menu to the right is set to New, Mixcraft creates a new track with a blank Omni
Sampler loaded. If there are existing instances of Omni Sampler, these can be
selected in the pop-up menu. To begin exporting, click OK. Exported slices
begin loading at the cell number selected in the Start At selector. If a cells
already contain samples, Mixcraft will skip them and continue loading at the
next open cell location.
Track exports slices to the currently selected audio track, beginning at the
current playhead location in the Main Clip Grid.
Warp
Warping audio lets you adjust the timing of audio by detecting the locations of
transients or “hits,” then effectively time-stretching and -expanding small regions
between transients within an audio file. This offers powerful creative and corrective
options. Used on a smaller piece of audio, such as a drum loop, warping lets you
correct the timing of poor playing, or requantize audio for different rhythmic feels.
When applied to an entire song, warping makes it easy to lock up the tempos and
feels of songs, allowing easy mixing and creation of song “mash-ups.”
Mixcraft’s warping tools are easy to use; not only can Mixcraft interpret tempo,
time signature, and beat locations to assist in the placement of warp markers,
Mixcraft includes an Autowarp function that automatically locates warp information
and places warp markers.
How To Use Warp
1. When Warp is clicked in the Sound Tab Toolbar, Mixcraft scans the currently
looped audio region and makes educated guesses as to tempo, time signature,
and beat locations. The blue lines shown display the predicted beat locations,
and black lines show transient hits. The blue and black lines have no effect on
sound, but the predicted beat locations are very helpful when placing warp
markers described below.
2. Once the predicted beat locations and transient hits are displayed, set the Audio
Tab’s snap setting to Snap To Grid. (This makes the Caret snap to predicted beat
and transient locations.) Now click on beats and transients to place the Caret,
and add red Warp Markers by clicking the Add Warp Marker button in the
toolbar (or right-click and select Add Warp Marker). If you don’t want
neighboring hits or audio areas to be affected, place “safety” Warp Markers
on hits before and after the hits or areas to be manipulated.