Crivit DS-1435 User Manual

Page 12

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G05 Cut Throat Cricket (C00, C20, C25)
Also in Cut Throat Cricket, only segments 15-20 and the bull’s eye are scored.
C00 - the segments can be hit in any order
C20 - the player must hit the segments in the order 20 – 15 and finally the bull’s eye
C25 - the order in which the segments have to be taken is:
bull’s eye and then 15 – 20
After hitting a segment three times this “opens” it and points in this segment can be collected until all
players have hit this segment three times. The points that a player throws are credited to the other
players. The objective is a pass the other players as many points possible. When all the players have
closed all the segments, the player with the lowest score wins.
So the best strategy here is to close all the numbers as fast as possible to prevent the opponent from
gaining points for you. At the same time this gives you the chance of landing points for the other pla-
yers.
G06 Double Score Cricket (d00, d20, d25)
Also in Double Score Cricket, only segments 15-20 and the bull’s eye are scored.
d00 - the segments can be hit in any order
d20 - the player must hit the segments in the order 20 – 15 and finally the bull’s eye
d25 - the order in which the segments have to be taken is: bull’s eye and then 15 – 20. The game con-
tinues like “cricket score” except that each player must first hit the double zone of each segment before
all the other hits count.
G07 Shove-a-penny Cricket (P00, P20, P25)
Also in Score Cricket, only segments 15-20 and the bull’s eye are scored.
P00 - the segments can be hit in any order
P20 - the player must hit the segments in the order 20 – 15 and finally the bull’s eye
P25 - the order in which the segments have to be taken is: bull’s eye and then 15 – 20
Goal of the game is for each player to fill all three bars of each segment. If the player ends the segment
of a round with hits in the double and triple zone and it is counted three times, the opponent is credited
one bar. In the next round, this segment is closed for the player and the opponent receives no further
bars.

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