HP StorageWorks XP Remote Web Console Software User Manual

Page 75

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Chapter 3 Preparing for Universal Replicator z/OS Operations

3-9

Hitachi Universal Replicator for IBM /OS User’s Guide

H6588-L 32,760

NF80-E 1,770

NF80-J 885

NF80-K 2,655

The number of the required bitmap areas:
The number of bitmap areas to be used by all data volumes that form pairs

is calculated out of the number of cylinders. The calculated number of
bitmap areas is referred to as "the required number of bitmap areas" in
the following formula. Use the following formula to calculate the required

number of bitmap areas for a data volume. The ↑…↑ symbols enclosing a

value indicate that the enclosed value should be rounded up to the nearest

integer.

The required number of bitmap areas = (↑((number of cylinders Ч

15) ч 122,752) ↑)

” number of cylinders × 15” indicates the number of slots

122,752 is the number of slots that a bitmap area can manage

Note

: If the calculated required number of bitmap areas exceeds the total

number of bitmap areas in the storage system, the number of pairs that

can be created will be limited.

The maximum number of pairs that can be created:
The maximum possible number of pairs that can be created depends on the

number of bitmap areas of the storage system and the required number of
bitmap areas required to create pairs.
The number of bitmap areas of the storage system depends on the

capacity of shared memory. The relationship between the area number of

shared memory and the number of bitmap areas in the storage system is
described in Table 3.7.

Table 3-7

The Relationship between Additional Shared Memory and
Total Number of Bitmap Areas of Storage System

Additional Shared Memory for URz

Total Number of Bitmap Areas of Storage System

No additional shared memory for URz

0

Additional shared memory for URz is installed

7,424

Extension 1

16,384

Extension 2

32,768

Extension 3

44,256

Extension 4

65,536

Use the following formulae to calculate the maximum possible number of

pairs that can be created, based on the number of bitmap areas described
in Table 3-7 and the required number of bitmap areas you calculated:

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