Animating graphic objects, Types of animation, Chapter 12 – Rockwell Automation 9301 Series RSView32 Users Guide User Manual
Page 408

12–1
Chapter
12
Animating graphic
objects
This chapter describes the various types of animation you can attach
to graphic objects, and outlines how to:
use tag names, tag placeholders, expressions, and commands when
attaching animation
use Object Smart Path
™
(OSP) to quickly define an object’s range
of motion
attach object and display key animation
attach animation to OLE objects
attach control to ActiveX
®
objects
Types of animation
Once you have created graphic objects, you can:
attach animation that links an object to a tag so the object’s
appearance changes to reflect changes in the tag’s value
attach key animation that links an object or display to a key or
mouse button so operators can perform an action by pressing a
key or mouse button
attach OLE verb animation to an OLE object so when the
expression evaluates to true, it activates an OLE object by initiating
one of the verbs (for example, edit or open) associated with the
object