2 engine effects, Delay, 2 engine effects 77 – FXpansion GURU User Manual

Page 78: Delay 77

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10:2 Engine Effects

Engine Effects are available for Engine insert slots, Aux effect slots and the Master insert slot.
Scroll through them using the Effect selector buttons. or [CTRL]-click the effect name for a menu.
With the exception of the Master insert slot, if you hold down [ALT] while you select an effect, you
select it for the same slot in all Engines. Settings are saved for effects in the same slot during the
current GURU session, so you can safely try out other effects or use the Bypass setting. Only the
active effect’s settings are saved with your host project, or in a GURU bundle.

• DELAY

A stereo delay effect to provide spacious dubby echoes and delays.

Time (units depend on Sync parameter)
The delay time. Depending on the Sync setting, this will either operate in seconds or in BPM
sync values, between a 256

th

to a whole note (including normal, triplet and dotted note values).

Sync (seconds or BPM)
Sets the Time base to either seconds/milliseconds or BPM sync values (following the GURU
tempo).

Feedback (0 to 150%)
The amount of the output which is fed back into the input. Larger values result in more regenera-
tions of the delay.

Spread (-100 to 100%)
The stereo spread of the delay. 0 leads to a mono delay, while 100 results in a stereo ping-pong.
-100 represents an inverse stereo ping-pong.

Lowcut (low to high)
Controls the frequency cutoff of the lowcut (highpass) filter in the feedback chain.

Highcut (low to high)
Controls the frequency cutoff of the highcut (lowpass) filter in the feedback chain.

Smooth (0 to 100%)
The amount of smoothing applied to delay time changes.

Mix (dry to wet)
Blends between dry (0) and wet (100) signals.

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