Seq / arp playback functions, Gate, Swing – Arturia KeyStep - Controller / Sequencer User Manual

Page 24

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3.3. Seq / Arp playback functions

3.3.1. Gate

The Gate time of a Seq/Arp note is the percentage of time it stays “on” before the next note

happens, with 10% being the shortest time and 90% being the longest. Hold Shift and press

the appropriate key to make a selection.

Each sequence can have its own Gate setting. Arp mode has an independent Gate setting also.

When creating a sequence it is also possible to enter a value of “Tie”, which holds a note into

the following step. See

section 4.2.1.2 [p.26]

for information.

3.3.2. Swing

Swing introduces a “shuffle” feel to the active sequence or arpeggio. 11 different settings are

available, ranging from Off (no swing, or 50%) through varying degrees of swing amount

(53-75%). To make a selection, Hold Shift and press the appropriate key.

What the Swing setting does is shift the timing of the notes in a sequence, making the first

note of a pair longer and the second note shorter. Assuming the time division is set to 1/8,

here’s what will happen:

• With Swing set to Off (50%) each note gets ‘equal time’, resulting in a ‘straight 1/

8^th^ note’ feel.

• As the Swing value exceeds 50% the first 1/8^th^ note is held longer and the

second is played later and shorter. You’ll notice the sequence starts to ‘shuffle’ a

bit and perhaps sounds less ‘mechanical’ to your ear.

• The maximum Swing setting is 75%, at which point the 1/8^th^ notes sound more

like a 1/16^th^ note figure than ‘shuffled’ 1/8^th^ notes.

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Arturia - User Manual KeyStep - Shift Functions

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