Sync clock in/out settings, Sync clock start, Next seq – Arturia KeyStep - Controller / Sequencer User Manual
Page 72

Parameter
Range/Values
Description/Function
Tie Mode
Tie to Previous, Tie to Next
Determines how notes are "tied" together in the
Sequencer
Arp
Random
Total, Pattern, Brownian
Specifies the type of randomness exhibited by the
arpeggiator when Arp Mode is set to "Random"
Sequence
Length
Update
Keep content beyond sequence length,
Clear content beyond sequence length
Specifies behavior of sequencer when user
shortens a sequence
Next we’ll go through those parameters one-by-one.
8.10.3.1. Sync Clock In/Out settings
KeyStep is endowed with the ability to transmit or receive clocking signals from a huge
range of vintage devices. Here’s a brief look at each setting:
•
1step (Gate):
Interprets the rising edge of the voltage as a Note On command and
the falling edge as a Note Off. Then it will advance to the next step.
•
1step (Clock):
It is likely the input clock has a fixed period, so KeyStep interpolates
between the edges of the clock signal to derive a steady tempo.
•
1 Pulse (Korg):
As the name implies, this is a special sync clock used by Korg
devices.
•
24 PPQ:
the DIN sync used by Roland and other companies in their devices.
•
48 PPQ:
the clock signal used by Oberheim drum machines, et al.
8.10.3.2. Sync Clock Start
When KeyStep is slaved to an external device via the Sync input, this parameter allows you
to specify how the sequencer and arpeggiator will start:
•
On Clock:
the Seq/Arp will start as soon as a clock is received on the jack tip. This
mainly applies when you are using a Tip-Sleeve (TS) connector.
•
On Gate Start:
the Seq/Arp will start when a clock signal is received on the tip
of the connector and the start signal is high on the ring. This setting is ideal for
when using a Tip-Ring-Sleeve (TRS) connector.
8.10.3.3. Next Seq
This parameter decides how quickly the KeyStep sequences will change after a new
sequence has been selected, and whether the new sequence will start from the top or the
middle somewhere.
•
End:
KeyStep will not change sequences until the end of the current sequence.
•
Instant Reset:
The sequence changes immediately and starts at the top of the
new sequence.
•
Instant Continue:
The sequence changes immediately but transitions at the
current position into the new sequence.
If the two sequences are not the same length, the current position of the new sequence is calculated
as if the new sequence had been played from the beginning.
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