High End Systems DL.3 User Manual

Page 103

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CHAPTER 9

Graphic Functions: Opacity and Effects

DL.3 Digital Light User Manual

81

12

Texture

Mixing

Crossfades between the current image
and another graphic object texture.

Selects the

Source Graphic

Object Texture

Controls

Crossfade

13

Image Scale

and Rotate

Scales and rotates the media file
texture applied to a 3-D object

Scales Image

Sets

Rotation

Angle

14

Film Roll

Scrolls the media file texture
horizontally or vertically

Sets Horizontal

Roll Speed

Sets Vertical

Roll Speed

15

Pixelate

Divides the image into rectangles
using the center pixel color of each
“box” as it’s color

Adjusts amount of

pixelation

Not Used

16

Faux LED

Divides the image into a grid of circles
to mimic an LED wall

Varies grid from

100x100 to 10x10

Varies the

spacing and B/W

17

Faux Tile

Divides the image into square tiles

Varies grid from

100x100 to 10x10

Varies the

spacing and B/W

18

Fuzzifier

Creates a multi-image blurring effect

Horizontal

fuzz distance

Vertical fuzz

distance

19

Drop

Shadow

Creates a scalable drop shadow
behind the graphic object

Horizontal

shadow size

Vertical shadow

size

20

Zoom Blur

Zooms into a position on the image
with a mult-image blurring effect

Sets horizontal

position

center

Sets vertical

position center

21

Chroma

Shift

Shifts the red, blue, and green
component colors

Horizontal

shift

Vertical

shift

22

ShakeNBake

Introduces a random vibration effect

Horizontal shake

Vertical

shake

255

Pan

and Scan

Zooms in and pans across a still image Horizontal position

Vertical position

Visual Mode Option

Adjustments

DMX

Value

Name

Description

Modifier 1

Modifier 2

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