High End Systems DL.3 User Manual

Page 124

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CHAPTER 9

Graphic Functions: Opacity and Effects

102

DL.3 Digital Light User Manual

40

Horizontal Mirror creates a mirror effect

Defines

mirror center

Not Used

Not Used

41

RGB swap to BGR

Red to Blue

Green

Blue to Red

42

RGB swap to RBG

Red

Green to

Blue

Blue to

Green

43

RGB swap to GRB

Red to Green

Green to Red

Blue

44

Colorize Gray Scale maps pixel intensity

to color

Selects Color

Scheme

Selects zero

intensity

point

Controls

fading

45

Intensity key turns pixels of selected intensity
transparent

Selects

Color

Scheme

Defines

Intensity

bandwidth

Controls

Transparency

46

Raindrop simulates raindrops falling on a liquid
surface

Controls

size/speed

Seeds

random #

generator

Controls

raindrop rate

47

RGB, Scale varies color value

Red

Green

Blue

48

Tiling On

x-axis scaler

y-axis scaler

NA

49

Color to Alpha varies the transparency level of an
image’s component color values.

Red to

alpha

Green to

alpha

Blue to

alpha

50

Color to Alpha, Inverted varies the transparency
level of the inverse of an image’s component color
values.

Inverted red

to alpha

Inverted

green

to alpha

Inverted blue

to alpha

51

Texture Mixing Crossfades between the current
image and another graphic object texture.

Selects Source

Texture

Selects

Source Effect

Level

Crossfade

Between

Textures

52

Image Scale and Rotate scales and rotates the
media file texture applied to a 3-D object

Scales

image

Selects

Rotation

Angle

Sets

Rotation

Speed

53

Film Roll scrolls the media file texture horizontally
or vertically

Horizontal

roll speed

Vertical roll

speed

Scales

Image

54

Pixelate divides the image into rectangles using
the center pixel color of each “box” as it’s color

Sets amount of

Pixelation

Scales

horizontally

Scales

vertically

55

Faux LED divides the image into a grid of circles
to mimic an LED wall

LED size

Spacing

Color peaking

56

Faux Tile divides the image into square tiles

Tile size

Spacing

Color peaking

57

Fuzzifier creates a multi-image blurring effect

Horizontal

distance

Vertical

distance

Fuzz decay

58

Drop Shadow creates a scalable drop shadow
behind the graphic object

Horizontal

shadow size

Vertical shadow

size

Shadow

opacity

DMX

Value

Effect Mode

Adjustments

Name/Definition

Modifier 1

Modifier 2

Modifier 3

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