Graphics engine function flow – High End Systems DL.3 User Manual

Page 79

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CHAPTER 6

Graphics Engine Overview

DL.3 Digital Light User Manual

57

Graphics Engine Function Flow

Graphic

Functions

are applied

to each object.

Global Functions

are then applied to the

composite-object image.

Graphics Engine outputs
final image to projector

A 3-D object

with a texture

is selected

O bject

2

C ontent

V isual M ode

E ffect 1

E ffect 2

P layback

O bject

3

C ontent

O bject

1

C ontent

G lobal

E ffect 1

G lobal

E ffect 2

Visual M ode

Effect 1

Effect 2

Playback

V isual M ode

E ffect 1

E ffect 2

P laybac

k

O pacity

O pacity

O pacity

M ask

E dge Fade

K eystone

C orrection

G lobal

View point

G lobal

Intensity

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