High End Systems DL.3 User Manual

Page 264

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APPENDIX A

DMX Protocol

242

DL.3 Digital Light User Manual

23

2

Global

Effect 1

RGB Swap to BGR

Mod1 = red, Mod2 = green, Mod3 = blue

41

NA

0

0

RGB Swap to RBG
Mod1 = red, Mod2 = green, Mod3 = blue

42

RGB Swap to GRB
Mod1 = red, Mod2 = green, Mod3 = blue

43

Colorize Gray Scale maps pixel intensity to color:
Mod1 = Color Scheme selection, Mod2 = Zero
intensity point in color scheme, Mod3 = Fading

44

Intensity key turns pixels of selected intensity
transparent: Mod1= Color Scheme, Mod2=
Intensity bandwidth, Mod3 = Transparency level

45

Raindrop effect. Mod1 = size/speed,
Mod2=position, and Mod3 = raindrop rate.

46

RGB Scale. Mod1= scale red, Mod2=scale green,
Mod3=scale blue. Maximum of Mod1, Mod2 and
Mod3 sets overall color range

47

Reserved. Defaults to effect 0

48

Color to Alpha. Mod1 = red to alpha, Mod2 =
green to alpha, Mod3 = blue to alpha

49

Color to Alpha, Inverted. Mod1 = inverted red to
alpha, Mod2 = inverted green to alpha, Mod3 =
inverted blue to alpha

50

Texture Mixing. Mod1= Source media file, Mod2=
Source effect level, Mod3= Crossfade from
original to source texture

51

Image Scale and Rotate. Mod1=scales image,
Mod2= rotation angle, Mod3=rotation speed

52

Film Roll. Mod1=horizontal roll speed,
Mod2=vertical roll speed, Mod3=Image scale

53

Pixelate. Mod1=Amount of pixelation,
Mod2=horizontal scaler, Mod3=vertical scaler

54

Faux LED. Mod1 =”LED” size, Mod2 = spacing,
Mod 3 = color peaking

55

Faux Tile. Mod1 = Tile size, Mod2 = spacing,
Mod 3 = color peaking

56

Fuzzifier. Mod1 = Horizontal distance, Mod2 =
vertical distance, Mod3 = fuzz decay

57

Drop Shadow. Mod1 = horizontal size, Mod2 =
vertical size, Mod3 = shadow opacity

58

Zoom Blur. Mod1 = horizontal position center,
Mod2 = vertical position center, Mod3 = zoom

59

Chroma Shift. Mod1 = horizontal shift, Mod2 =
vertical shift, Mod3 = Scale

60

ShakeNBake. Mod1 = horizontal shake, Mod2 =
vertical shake, Mod3 = Scale

61

Slats, Vertical. Mod1 = number,
Mod2 = displacement, Mod3 = fade

62

Channel #

Function

Description

Value

Default

DL.3
DL.2

Axon

dec.

%

dec.

%

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