Lexibook CG1300 User Manual

Page 35

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VI. ILLEGAL MOVES

If you try to make an illegal or impossible move, you will hear an error signal

indicating that your move is not allowed and that the computer hasn’t counted it.
If you try to make an illegal move or try to move one of your opponent’s pieces,

you will simply hear the error signal. You can then continue to play and make

another move instead.
If you hear the error signal, and the computer shows you a square by illuminating

it’s coordinates, you must press the square indicated before continuing the game.

VII. CHECK, CHECKMATE AND DRAW

When the computer announces check, you will hear a victorious ‘beep’ and the

‘CHECK’ light will illuminate.
In case of checkmate, the computer will play a little tune and illuminate the

CHECK and DRAW/MATE lights. If the computer is in checkmate, the lights are

constantly illuminated, if you are in checkmate, the lights flash on and off.

If stalemate occurs, the DRAW/MATE light will illuminate which indicates a

draw.

If the same position is repeated 3 times, or if 50 moves are made without taking

any pieces or promoting any pawns, the DRAW/MATE light will illuminate but

you can continue playing if you so wish.

VIII. OFF / SAVE

When you finish a game, you can press NEW GAME to start another one or turn

the computer off by pressing OFF / SAVE. In this case the computer is not really

switched off. It will save the positions of the chessmen in the current game while

using a minimum of power. In other words, you can interrupt the game in the

middle, turn off the computer and then switch it back on again later to continue

the game. You can also press NEW GAME when you switch the computer back on

again if you want to start a new game.

CG1300 -1350-F/GB/P/I/E

17/03/04, 10:20

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