Frame rate versus timecode, Displaying timecode in finalcutpro, Displaying timecode in final cut pro – Apple Final Cut Pro 6 User Manual

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Part III

Fine-Tuning Your Edit

Note: Some videotapes that are recorded improperly may have the same timecode
numbers in more than one location (for example, multiple occurrences of 00:00:00:00),
which makes it hard to identify where on a tape a particular shot is located. For more
information about handling these tapes, see Volume I, Chapter 17, “Capturing Your
Footage to Disk.”

Displaying Timecode in Final Cut Pro

By default, when Final Cut Pro displays a clip’s timecode, it reads the timecode from the
timecode track of the clip’s media file. This timecode is permanently stored in the
media file, not in the clip, and it is referred to as the source timecode because it is the
same as the timecode from the original source tape. When you display source
timecode, you see the timecode directly from the media file timecode track.

Note: It is possible to permanently modify the timecode in a media file’s timecode
track, but in most cases this is not recommended, because the whole point of the
timecode track is that it allows you to refer back to the original videotape when
necessary. If you change the timecode in the media file, the timecode no longer
corresponds to the timecode on the original tape, making recapture difficult and
project interchange files (such as EDL and OMF files) inaccurate.

Frame Rate Versus Timecode

The frame rate of film, videotape, or media files determines how quickly frames are
recorded or played back. Timecode (or edge code in the case of film) is a unique
address for each frame, providing easy navigation, logging, recapturing, and final Edit
Decision Lists (EDLs) that accurately refer back to original camera reels. In most cases,
the frame rate and the timecode rate are the same, but film-to-video and 24p
workflows often use media files with differing video and timecode rates.

For more information about frame rate and timecode, see Volume IV, Appendix B,
“Frame Rate and Timecode.”

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