Adding itunes and iphoto files from the library, Adding itunes and, Iphoto files from the library – Apple Motion 3 User Manual
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Chapter 2
Creating and Managing Projects
Adding iTunes and iPhoto Files from the Library
You can add files from your iTunes and iPhoto libraries to a project via the Motion
Library. This is very convenient, as the iTunes library and playlists and iPhoto albums
appear in the Library subcategories.
Note: Although a connected iPod appears in the File Browser as a hard disk, you can
only browse for and import iPod files that are stored as data. Music transferred to the
iPod via iTunes cannot be imported into Motion.
To add an audio file from iTunes:
1
In the Library, select the Music category.
The iTunes library and playlists appear. By default, All is selected (the iTunes library).
2
With All selected or by selecting a playlist, select an audio file from the stack.
Note: When displayed in list view, the Music category shows information created in
iTunes, such as the Name, Artist, Album, Duration, and Size of the file.
3
Do one of the following:
 In the Preview area, click Apply.
 Drag the audio file to the Canvas, Project pane, or audio area of the Timeline (not the
Audio Editor).
Note: Rights-protected AAC files cannot be imported into Motion and do not appear in
the file stack. This includes all music purchased from the iTunes Store.
For more information on working with audio files, see “
To add a file from iPhoto:
1
In the Library, select the Photos category.
The iPhoto albums appear. By default, All is selected (the iPhoto library).
2
With All selected or by selecting an album, select a file from the stack.
Note: When displayed in list view, the Photos category shows information created in
iPhoto, such as the Name and Size of the file.
3
Do one of the following:
 In the Preview area, click Apply.
 Drag the file to the Canvas, Layers tab, or Timeline.
Note: When importing large-scale images into Motion, you have the option to import
the files as is, to scale the images to the size of the Canvas, or to change the resolution
of the image to fit the Canvas. For more information, see “