Spring – Apple Motion 3 User Manual
Page 479
 
Chapter 5
Using Behaviors
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Include X, Y, and Z: Buttons that allow you to specify the space in which the object 
moves away from the selected object. For example, when X and Y are enabled, the 
object moves in the XY plane; when Y and Z are enabled, the object moves in the YZ 
plane.
Related Behaviors
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Rotational Drag
This behavior is similar to the Drag behavior, except that it affects Rotation instead of 
position. Rotational Drag simulates friction affecting objects that are spinning due to 
keyframed or behavior-driven changes to the Rotation parameter. By setting higher 
Drag values, you can slow rotational changes to an eventual stop.
HUD Control
The HUD lets you control the amount of drag. When applied to an object that contains 
multiple objects (such as a group, particles, text, or the replicator), the Affect 
Subobjects checkbox also appears in the HUD.
Parameters in the Inspector
Affect Subobjects: This parameter appears when this behavior is applied to an object 
that contains multiple objects, such as a group, a particle emitter, a replicator, or a text 
layer. When this checkbox is turned on, all objects within the parent object are affected 
individually. When this checkbox is turned off, all objects within the parent object are 
affected by the behavior together, as if they were a single object.
Amount: A slider that can be used to slow down an object’s rotation over time, 
causing it to eventually come to a stop. Higher Amount values result in the rotation 
ending sooner. 
Related Behaviors
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Spring
The Spring behavior creates a relationship between two objects, so that an object with 
the Spring behavior applied to it moves back and forth around a second object. The 
Attract To parameter defines the object that serves as the target and center of the 
Spring behavior. Additional parameters let you adjust the speed of the behavior (Spring 
Tension) and the acceleration of the object at each change in direction (Relaxed 
Length).
If the Attract To object is at rest, the resulting motion is fairly simple and the springing 
object moves back and forth in a straight line. If the Attract To object is in motion, the 
springing object’s motion will be much more complex, changing direction according to 
the velocity of the Attract To object.