Using the replicator, Using the replicator library presets – Apple Motion 3 User Manual
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Chapter 9
Using the Replicator
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Note: Keep in mind that replicating a movie, especially with applied filters, adversely 
impacts your computer’s processing performance. For better performance, output your 
sequence with the filter applied, then it import and use the movie as a source.
Using the Replicator
Although you can use the numerous replicator controls to create incredibly complex, 
intricate animated patterns, replicating a layer in your project can be fast and easy. This 
section describes how to use pre-made replicators from the Library. The following 
section explains how to create a simple replicated pattern of your own.
Using the Replicator Library Presets
The easiest way to add a replicator to your project is to use a replicator preset from the 
Library. Because the Library replicators are pre-made using Motion content, they are for 
more generalized usage. If you find one that is close to what you need, you can easily 
customize its parameters after you add it to your project. Library replicators are added 
to a project exactly like any other object.
For information on replicating your own objects, see “
To use a replicator from the Library:
1
Select the layer to which you want to add the replicator.
2
In the Library, select the Replicator category.
The Replicator category is divided into subcategories, such as Mattes, Transitional, 
Backgrounds, and so on.
3
Select a subcategory, then select a replicator object, such as Curved Drops (in the 
Miscellaneous subcategory).
Creating Graphics and Animated Clips for a Replicator
Creating a replicator from scratch begins with designing the graphic you want to 
replicate. You can use any image, shape, text, or movie supported by Motion as a 
source for a replicator cell. The guidelines for creating source layers for a particle 
system also apply to creating sources for the replicator. For more information, see 
“