A series – GE Industrial Solutions A Series Lighting Control Panelboards Programmer User Guide User Manual

Page 9

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A Series

®

Lighting Controller Programmer

Chapter 3 – Menu Structure

5

Odd Breakers.

The odd breakers are those numbered 1, 3,

5, …, 65. These functions provide the following:

• Commissioning
• Manually turning on or off
• Linking override inputs
• Assigning override times
• Enabling event logging for breaker on, breaker

off, tripped breaker, and command failure

• Direct/reverse feedback setting
• Enabling flick warning
• Setting the time of flick warning
• Determining the status of the odd breakers

Even Breakers.

The even breakers are those numbered 2,

4, …, 66. These functions provide the same operations as
those of Odd Breakers.

Lighting Switches.

This function is used to manually turn

the switches on or off and to commission them.

Analog Input.

This function finds the value/status of the

three analog inputs on the controller and to commission
them.

Breaker Test.

This function tests the breakers for a set

time.

Lighting Group

These menu items are used to view or edit Zn 1–16 groups
and to turn them on or off manually.

Outputs.

This function links breakers and/or lighting

groups to the group output. It also assigns a specific switch
input (analog or digital) to each breaker or group.

Schedule.

This function turns the group on and off

according to a set schedule.

Astro.

This function links Astro time to turn the group on

and off.

Photocell.

This function turns the group on and off with

analog or digital inputs.

Override.

This function overrides the group from off to

on for a set time.

Groups.

This function turns the group on or off when all

nested groups turn on or off, following OR logic.

Dimming Menu

These menu items are used to view and/or edit the
dimming modules that can be optionally attached to the
product (Linknet devices 6 and 7) to control the lighting
ballast. The input to these modules is a photocell (AI)
and the output is the analog output (AV).

Dim Mod 600 Submenu.

These functions adjust each

control loop for dimming module 1 with Linknet device 6.
There are eight control loops on a board and each
consists of the following functions:

• Ltg Lvl (input) – the input from the photocell
• Ltg SP – the set light level
• Ltg OP
• Ltg PB (controller PB) – the proportional gain of

the feedback loop

• Ltg RR (controller rest rate) – the integral gain of

the feedback loop

Dim Mod 700 Submenu.

These functions are the same as

Dim Mod 600 but for Linknet device 7.

Burn Hours Menu

This function is used to view and/or reset the breaker
burn/run hours for an individual breaker.

Breaker Override Menu

This function views the Override BV for each breaker.
Override is used to turn an individual breaker on for a set
time and then shut it off. It is used for integration but not
by default.

Configuration Menu

These menu items are used to configure the lighting
controller and system.

Set Time.

This function sets the time and date of the

controller.

Device Information.

This function provides information

about the device, such as the device name, model number,
firmware version build, and software version.

Device Menu.

This function sets up the location and

daylight savings time.

Set Password.

This function sets the password for the

current user.

Reset MSP430.

This function resets the back plane of the

controller. Note that this item should only be used for
instant remapping of the breaker or for diagnostic
purposes.

Reconfig Net.

This function reconfigures the controller’s

address using DNA. This is done when the controller is
first connected to the network; since it is a subnet device, it
inherits the address of the master above. For example, if
the master address is 100 and the address of the subnet is
1, Reconfig Net sets the address to 101.

Reset Device.

This function performs a hardware reset of

the controller.

Save Flash.

This function saves the changes made to flash

memory so they can be reloaded if the battery goes dead
or to return to the previous version.

Load Flash.

This function loads the database with the last

version saved to flash memory. It overwrites the current
contents of the database and performs a hardware reset.

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