Using rollover events, Relor, Reloc – BrightSign HD2000 User Guide User Manual

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Using rollover events

You can define either a rectangular or circular rollover region. To setup a rollover region, use
either of the following keywords in the events row:

NOTE:

When the x_origin : y_origin are set to -1:-1, the starting position for the ON and OFF

images are also the starting coordinates for the rollover region. This is true for both rectangular
and circular rollover regions.

Relor

Define a rectangular rollover region using this format:

relor:x:y:width:height:enable_rollover:on_bitmap:off_bitmap:x_origin:y_origin

• x:y represents the starting position of the rollover region, where 0,0 is in the upper left corner

of the display.

• width, height represents the width and height of the touch area in pixels.
• enable_rollover: 1 enables rollovers; 0 disables rollovers
• on_bitmap represents the name of the bitmap image that displays when the mouse is within

the defined region.

• off_bitmap represents the name of the bitmap image that displays when the mouse is not

within the defined region.

• x_origin,y_origin represents the starting position for the rollover image.

Reloc

Define a circular rollover region using this format:

reloc:x:y:radius:enable_rollover:on_bitmap:off_bitmap:x_origin:y_origin

• x, y represents the center of the touch area.
• radius represents the radius of the touch area in pixels.
• enable_rollover: 1 enables rollovers, 0 disables rollovers
• on_bitmap represents the name of the bitmap image that displays when the mouse is within

the defined region.

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