Leprecon LP-2000 User Manual

Page 31

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worked up using the preset faders. The show can then be performed
manually, and - if the scene changes are basically in sequential order
- it can also be performed by stepping through the cue stack with the
GO button or with the CROSSFADE slider. This allows for precisely
timed dipless crossfades between scenes, which is not possible with
the preset faders alone.

Even though cue stack scenes correspond to the presets of the same
number, cue stack scene 0 does not correspond to Preset 0. When
operating the cue stack in Sequential mode, scene 0 can be used as a
fade to black. In Scripted mode, scene 0 is used to designate no
change in lamp intensity from the previous scene.

Scenes are always recorded as the "next" scene in the display. To
record into a given scene number, enter that number as the "next"
scene in the Control page. Make sure that the console is in Record
mode (the LED next to the red RECORD button is illuminated), and set
up the desired scene, exactly as if recording a preset scene. Again,
what you see on stage will be recorded as the scene; you can use the X
and Y scene faders, presets, or any combination of these to create the
scene. When the desired look has been achieved, press the black Cue
Stack SELECT button to store it. The new scene immediately becomes
the "now" scene, the main display screen will read

RECORDED
SCENE X

and the next scene number in the sequence will appear as the "next"
scene.

Recording Cue Stack Scenes

(1) With the Cue Plus in Sequential or Scripted mode, go to the
Control page of the Cue Stack menu.

(2) Select the scene number you wish to record as the "next"
scene.

(3) Make sure the keyswitch is in the Unlocked position, and press
the red RECORD button to enter Record mode.

(4) Set up the desired scene, using any combination of X and Y
faders and other presets.

(5) Press the black Cue Stack SELECT button to store the scene
into memory.

Editing Scenes in the Cue Stack

The "now" scene in the cue stack can be edited exactly as if one were

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