elektraLite P100 Manual Part Two User Manual

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LTP
Stands for "last takes priority." This is the method by which conflicts are resolved when multiple
control sources all try to manipulate some feature of the same fixture other than a Dim feature. This
can happen, for instance, when two submaster faders adjust the overall level of two cues that include
the same fixture, or when a submaster is controlling the same fixture that is selected in the cue editor
for manual control by the rotaries. The control source that takes precedence is the last one to "become
active." A fader becomes active when it moves off the bottom position, i.e., when it goes from a zero
to a nonzero value. At that instant, that fader becomes the active control source for all features
mentioned in the look; features not mentioned remain controlled by whatever other control source was
active for them. A rotary becomes active whenever it is moved. At that instant, it becomes the active
control source for the selected feature of the selected fixture (or fixtures, if a group of fixtures is being
manipulated).


Look

A look, like a cue, contains a set of feature values and start and end thresholds. It differs from a cue in
that it doesn't contain a crossfade time, and doesn't contain any subsidiary presets. While a cue is an
object that is directly created, edited and stored by the user, a look is merely an internal temporary
object created by the CP-100, usually by the selection or combination of other cues. A cue never
controls the fixtures on the stage directly, but instead contributes to a look which in turn controls the
stage. The cue editor contains the most important look object (actually a pair of look objects) in the
CP-100, and is modified by using the rotary controls to set fixture feature values, or by entering
commands that select cues or include or exclude specific fixture features. The dimmer faders
manipulate looks which consist only of dimmer values. The submaster faders manipulate looks which
are built from the cues, chases or macros assigned to that fader. When cues are combined into a look,
any conflicts are resolved by taking the highest value for HTP features and the last value for LTP
features, where last refers to the order in which the cues are added to the look.

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Macro
A macro is a list of events which include the selection of cues, the starting of a chase or the stopping
of a chase. A macro can be constructed manually through the macro editor, or can be built by turning
on macro recording, and then using the cue editor and chase editor to load cues and start and stop
chases.

The playback of a macro is an independent process that doesn't interfere with manual operation of the
CP-100 in any way. This is because each macro player contains independent control sources, one for
playing cues and the any number of additional sources for playing chases, as needed. One may even
edit the macro that is currently playing, and the CP-100 will adapt accordingly.

Macros record the time against a time base which is either 10, 24 or 30 ticks per second, and record
the following events:

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