Part iv sequencer – Panasonic SX-KN2600 User Manual

Page 96

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Part IV

Sequencer

96

QQTG0692

Se

qu

en

ce

r

Example: 10.2.48 indicates a point in measure

10, beat 2, point 48 (one point is 1/96 of a
quarter note [

q

]).

is shown at the point where the END com-

mand is stored.

7.

Select the data to edit (it changes to a long
bar). Edit the data.

• Use the POS

▲ and ▼ buttons to move the

cursor, the SND

and

buttons to change

the percussion instrument sound, and the VEL

and

buttons to change the velocity (how

hard the keys are played).

• If the ERS button is pressed, the selected

NOTE data is erased.

8.

Repeat steps 4 to 7 to continue editing.

ⅢⅢⅢⅢ

Inserting DRUMS data

You can also store DRUMS data on this display.

1.

Specify the point where the new note data will
be stored.

2.

Use the VEL

and

buttons to specify the

velocity (how hard the key is played).

3.

Press the ENTER button to store the data.

• Instead of the ENTER button, you can store

data (including velocity data) by playing the
keyboard. In this case, the instrument is that
specified on the display, regardless of which
key is played.

4.

Repeat steps 1 to 3 to input more DRUMS
data.

ⅢⅢⅢⅢ

CYCLE PLAY

You can aurally check the data you are editing by
accessing the CYCLE PLAY display from the
DRUM EDIT display.
• The procedure is the same as for NOTE EDIT.
• If you wish other tracks to be played back,

they should be selected beforehand on the
SEQUENCER PLAY display. (Refer to page
81.)

09_Part IV.fm 96 ページ 2003年2月5日 水曜日 午後1時34分

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