Apple Logic Pro X User Manual

Page 523

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Chapter 16

Mix a project

523

If set to Spherical, the results are placed on a virtual sphere. If it helps, imagine the sphere as a
virtual head. When the direction puck is placed in the top half of the circular plane, the sound
is in front of the listener. As the direction puck is moved toward the lower half of the plane, the
sound passes up, and over your head, and ends up behind you.

4

Set the size of the plane or sphere by doing one of the following:

Drag the Size field value up or down.

Double-click the Size field, then enter a new value.

Option-click the Size field to reset it to its default value (1.50m).

5

Click the Doppler button to turn on or off the Doppler effect.

6

Select the Diffuse-Field Compensation checkbox in the Extended Parameters area to ensure a

neutral sound for headphone playback, utilizing diffuse-field compensation.
Note: When using multiple Binaural Panners on several channel strips, turn this option off and
route the output of the Binaural Panners to an aux channel strip, in which you insert the Binaural
Post-Processing plug-in. The Binaural Post-Processing plug-in allows you to apply diffuse-field
compensation to all Binaural Panner outputs at once, saving CPU power.

7

If in Planar mode, use the Extended Parameters sliders to control the vertical offset and tilt of the

circular plane. Watch the 3D image when changing them to get a clear idea of their functions.

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