Detail, Overall settings for the spd-sx – Roland SPD-SX Sampling Pad with 4GB Internal Memory (Black) User Manual

Page 61

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O

ver

all S
ettings f

or the SPD

-SX

Overall Settings for the SPD-SX

61

DETAIL

Here you can edit the settings for external pads or acoustic drum triggers connected to the TRIG IN jacks (TRIG1–4).

MEMO

When you specify the TRIG1–4 TYPE (p. 62), these parameters are automatically set to the optimal values for the pad type

you’ve specified, so you won’t normally need to edit them. However, you may edit these parameters if you want to make

settings in greater detail.

Parameter

Value

Explanation

SCAN TIME

0.1–4.0ms

Specifies the detection time for the trigger signal.
Since the rise time of the trigger signal waveform may differ

slightly depending on the characteristics of each pad or

acoustic drum trigger (drum pickup), you may notice that

identical hits (velocity) may produce sound at different

volumes. If this occurs, you can adjust the “Scan Time” so

that your way of playing can be detected more precisely.
While repeatedly hitting the pad at a constant force,

gradually raise the SCAN TIME value from 0.1 msec, until

the resulting volume stabilizes at the loudest level. At this

setting, try both soft and loud hits, and make sure that the

volume changes appropriately.

SCAN TIME

Time

* As the value is set higher, the time it takes for the sound to be played increases. Set this to

the lowest value possible.

RETRIG CANCEL

1–16

This setting prevents spurious re-triggering.
Important if you are using acoustic drum triggers. Such trig-

gers can produce altered waveforms, which may also cause

inadvertent sounding at Point A in the figure (Re-trigger).
This occurs in particular at the decaying edge of the

waveform. RETRIG CANCEL detects such distortion in and

prevents re-triggering from occurring.
While repeatedly striking the pad, raise the RETRIG CANCEL

value until re-triggering no longer occurs.

Time

* Although setting this to a high value prevents retriggering, it then becomes easy for sounds

to be omitted when the drums played fast (roll etc.). Set this to the lowest value possible

while still ensuring that there is no retriggering.

MEMO

You can also eliminate this problem of re-triggering with the MASK TIME setting. MASK TIME

does not detect trigger signals if they occur within the specified amount of time after the

previous trigger signal was received. RETRIG CANCEL detects the attenuation of the trigger

signal level, and triggers the sound after internally determining which trigger signals were

actually generated when the head was struck, while weeding out the other false trigger

signals that need not trigger a sound.

MASK TIME

1–64ms

This setting prevents double triggering.
When playing a kick trigger, the beater can bounce back

and hit the head a second time immediately after the

intended note—with acoustic drums sometimes the beater

stays against the head—is causes a single hit to “double

trigger” (two sounds instead of one). The MASK TIME

setting helps to prevent this. Once a pad has been hit, any

additional trigger signals occurring within the specified

“MASK TIME” (0–64 msec) will be ignored.
Adjust the “MASK TIME” value while playing the pad.
When using a kick trigger, try to let the beater bounce back

and hit the head very quickly, then raise the “MASK TIME”

value until there are no more sounds made by the beater

rebound.

MASK TIME

Time

Sound not

produced

* When set to a high value, it will be difficult to play very quickly. Set this to as low a value as

you can.

MEMO

If two or more sounds are being produced when you hit the head just once, then adjust

RETRIG CANCEL.

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