Section 9: baseball operation, 1 baseball keys, Out +1, inning +1 – Daktronics All Sport 1600 Series User Manual
Page 39: Ball, strike, clear ball/strike, Hit, error, Section 9, Baseball operation, Baseball keys

Baseball Operation
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Section 9:
Baseball Operation
Sport Insert:
LL-2500 (Code 03) (Code 23) (Code 80) (Code 83) (Code 87)
The sport insert drawings are located in Appendix B. The block diagram drawings are located in
Appendix A.
Reference Drawings:
Insert; LL-2500 A/S 1600, Baseball ................................................................
Refer to the information in Section 2 to start up the console and use the sport insert.
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives.
If the code number for a scoreboard is unknown, refer to Appendix C. If the model number of a
scoreboard is unknown, refer to the documentation provided with the scoreboard.
9.1 Baseball Keys
Out +1, Inning +1
The <OUT +1> and <INNING +1> keys are used to increment their respective totals.
Display
Action
NN = current setting
Press <OUT +1> or <INNING +1> to increment their
respective totals.
To change values, first press <ENTER*/EDIT> then <OUT
+1> or <INNING +1> to display the current setting. Enter the
correct number and press <ENTER*/EDIT>.
Ball, Strike, Clear Ball/Strike
The <BALL +1> and <STRIKE +1> keys increment the ball and strike digits. Pressing the
<CLEAR BALL & STRIKE> key clears the digits.
Note: If the ball count value is 4 when <BALL +1> is pressed, the value is blanked out. If the
strike count value is 3 when <STRIKE +1> is pressed, the value is blanked out
.
Display
Action
N = current setting
Press the <BALL +1> or <STRIKE +1> to increment the ball
and strike digits.
Press the <CLEAR BALL & STRIKE> key to clear the digits
to zero.
Hit, Error
The <HIT> and <ERROR> keys are used to turn on the Hit or Error indicator or digits. In the
table that follows, <ERROR> is used as an example.
I NNI NG-+1
NN
BALL:+1
N