Section 9: baseball operation, 1 baseball keys, Out +1, inning +1 – Daktronics All Sport 1600 Series User Manual

Page 39: Ball, strike, clear ball/strike, Hit, error, Section 9, Baseball operation, Baseball keys

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Baseball Operation

31

Section 9:

Baseball Operation

Sport Insert:

LL-2500 (Code 03) (Code 23) (Code 80) (Code 83) (Code 87)

The sport insert drawings are located in Appendix B. The block diagram drawings are located in
Appendix A.

Reference Drawings:

Insert; LL-2500 A/S 1600, Baseball .................................................................... Drawing A-139491
System Riser Diagram; Indoor/Outdoor A/S 1600 .............................................. Drawing A-139544


Refer to the information in Section 2 to start up the console and use the sport insert.

If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives.

If the code number for a scoreboard is unknown, refer to Appendix C. If the model number of a
scoreboard is unknown, refer to the documentation provided with the scoreboard.

9.1 Baseball Keys

Out +1, Inning +1

The <OUT +1> and <INNING +1> keys are used to increment their respective totals.

Display

Action

NN = current setting

Press <OUT +1> or <INNING +1> to increment their
respective totals.

To change values, first press <ENTER*/EDIT> then <OUT
+1>
or <INNING +1> to display the current setting. Enter the
correct number and press <ENTER*/EDIT>.

Ball, Strike, Clear Ball/Strike

The <BALL +1> and <STRIKE +1> keys increment the ball and strike digits. Pressing the
<CLEAR BALL & STRIKE> key clears the digits.

Note: If the ball count value is 4 when <BALL +1> is pressed, the value is blanked out. If the
strike count value is 3 when <STRIKE +1> is pressed, the value is blanked out

.

Display

Action

N = current setting


Press the <BALL +1> or <STRIKE +1> to increment the ball
and strike digits.

Press the <CLEAR BALL & STRIKE> key to clear the digits
to zero.

Hit, Error

The <HIT> and <ERROR> keys are used to turn on the Hit or Error indicator or digits. In the
table that follows, <ERROR> is used as an example.

I NNI NG-+1
NN

BALL:+1
N

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