LSC Lighting maXim S User Manual

Page 11

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maXim S & M

Operator Manual V3

LSC Lighting Systems (Aust) Pty. Ltd

Page 7

4

FRONT PANEL TOUR

The diagram below shows a maXim M. The maXim S is similar but has fewer red and yellow faders.




4.1

YELLOW BANK FADERS

Control the levels of channels 1 to 12 (24)
respectively.

4.2

YELLOW BANK MASTER

• Controls the overall level of the Yellow bank

faders.

• In WIDE mode, it controls the overall level of

the single wide preset consisting of the Yellow
bank faders and the Red bank faders.

4.3

MODE RED BANK BUTTON

Selects the current function for the RED bank
faders. The choices are;
• preset.

• wide.

• p'back

(playback).

4.4 RED

BANK

FADERS

The Red bank of faders has different functions
depending upon the current “MODE” as selected
by the mode red bank button.
• PRESET mode. The Red bank of faders

control the levels of channels 1 to 12 (24). A
duplicate of the Yellow bank.

• WIDE mode. The Red bank of faders control

the levels of channels 13 (25) to 24 (48).

• PLAYBACK mode. The Red bank of faders

become PLAYBACKS. Each Playback can
control the level of a recorded Scene or Chase
(or it may be empty). There are 9 pages of
memory for the red playbacks and the function
of each playback depends upon the contents
of the currently selected red page. You
determine what each page contains when you
record (or copy) scenes, chases or stacks into
them. Although stacks can be recorded on the

red bank (stored in red bank memory), they
can only be played back by copying them to
the stack master.

4.5 RED

MASTER

• In PRESET mode, it controls the overall level

of the Red bank.

• In WIDE mode it has no function.

• In PLAYBACK mode it controls the overall

level of the Red Playbacks (Scenes or
Chases).

4.6

FLASH ASSIGN F/A BUTTONS

Below each fader in the fader section is a
FLASH/ASSIGN button with an integral red
indicator LED.
As their name implies, these are multi purpose
buttons.
They may be used to:

• FLASH (or bump) the contents of their

particular fader, be it a channel, chase or a
scene. (See also FLASH level and ADD/SOLO
button below).

• Provide a NUMERIC SELECTION function.

When the “number” of a channel, scene, stack,
chase, etc needs to be entered, the
appropriate Flash/Assign button “number” is
pressed. To assist you in making a selection,
valid buttons will flash when an entry is
required.

• In conjunction with the FUNCTION button,

select various secondary functions such as
PATCH, SETUP, etc as indicated below the
f/a buttons.

• Provide alphanumeric entry when typing

names.

4.10

4.6

4.4

4.1

4.3

4.7

4.12

4.9

4.11

4.5

4.2

4.6

4.8

4.13

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